From: Antia Puentes Date: Tue, 16 Jun 2015 20:10:32 +0000 (+0200) Subject: i965/nir/vec4: Implement loading values from an UBO X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=168bbfa6ff22a586ad6307c187cfa3b8fff5f227;p=mesa.git i965/nir/vec4: Implement loading values from an UBO Based on the vec4_visitor IR implementation for the ir_binop_load_ubo operation. Notice that unlike the vec4_visitor IR, adding the !=0 comparison for UBO bools is not needed here because that comparison is already added by the nir_visitor when processing the ir_binop_load_ubo (in UBOs "true" is any value different from zero, but for us is ~0). Adds NIR instrinsics: * nir_intrinsic_load_ubo_indirect * nir_intrinsic_load_ubo Reviewed-by: Jason Ekstrand --- diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp index 497732e92df..bc5ebbea98e 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp @@ -579,10 +579,67 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr) } case nir_intrinsic_load_ubo_indirect: + has_indirect = true; /* fallthrough */ - case nir_intrinsic_load_ubo: - /* @TODO: Not yet implemented */ + case nir_intrinsic_load_ubo: { + nir_const_value *const_block_index = nir_src_as_const_value(instr->src[0]); + src_reg surf_index; + + dest = get_nir_dest(instr->dest); + + if (const_block_index) { + /* The block index is a constant, so just emit the binding table entry + * as an immediate. + */ + surf_index = src_reg(prog_data->base.binding_table.ubo_start + + const_block_index->u[0]); + } else { + /* The block index is not a constant. Evaluate the index expression + * per-channel and add the base UBO index; we have to select a value + * from any live channel. + */ + surf_index = src_reg(this, glsl_type::uint_type); + emit(ADD(dst_reg(surf_index), get_nir_src(instr->src[0], nir_type_int, + instr->num_components), + src_reg(prog_data->base.binding_table.ubo_start))); + surf_index = emit_uniformize(surf_index); + + /* Assume this may touch any UBO. It would be nice to provide + * a tighter bound, but the array information is already lowered away. + */ + brw_mark_surface_used(&prog_data->base, + prog_data->base.binding_table.ubo_start + + shader_prog->NumUniformBlocks - 1); + } + + unsigned const_offset = instr->const_index[0]; + src_reg offset; + + if (!has_indirect) { + offset = src_reg(const_offset / 16); + } else { + offset = src_reg(this, glsl_type::uint_type); + emit(SHR(dst_reg(offset), get_nir_src(instr->src[1], nir_type_int, 1), + src_reg(4u))); + } + + src_reg packed_consts = src_reg(this, glsl_type::vec4_type); + packed_consts.type = dest.type; + + emit_pull_constant_load_reg(dst_reg(packed_consts), + surf_index, + offset, + NULL, NULL /* before_block/inst */); + + packed_consts.swizzle = brw_swizzle_for_size(instr->num_components); + packed_consts.swizzle += BRW_SWIZZLE4(const_offset % 16 / 4, + const_offset % 16 / 4, + const_offset % 16 / 4, + const_offset % 16 / 4); + + emit(MOV(dest, packed_consts)); break; + } default: unreachable("Unknown intrinsic");