From: Brian Paul Date: Thu, 2 Feb 2006 17:33:26 +0000 (+0000) Subject: use calloc instead of malloc so try_codegen field is initialized to zero (bug 5791) X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=16a14510c4c134db9268719e9458bf6bf83e618a;p=mesa.git use calloc instead of malloc so try_codegen field is initialized to zero (bug 5791) --- diff --git a/src/mesa/tnl/t_vb_arbprogram.c b/src/mesa/tnl/t_vb_arbprogram.c index 4bd8e8c8bec..121fc2ec1ec 100644 --- a/src/mesa/tnl/t_vb_arbprogram.c +++ b/src/mesa/tnl/t_vb_arbprogram.c @@ -2,7 +2,7 @@ * Mesa 3-D graphics library * Version: 6.5 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -1450,7 +1450,7 @@ static GLboolean init_vertex_program( GLcontext *ctx, const GLuint size = VB->Size; GLuint i; - stage->privatePtr = _mesa_malloc(sizeof(*m)); + stage->privatePtr = _mesa_calloc(sizeof(*m)); m = ARB_VP_MACHINE(stage); if (!m) return GL_FALSE; @@ -1471,7 +1471,7 @@ static GLboolean init_vertex_program( GLcontext *ctx, ASSIGN_4V(m->File[0][REG_LIT2], 1, .5, .2, 1); /* debug value */ if (_mesa_getenv("MESA_EXPERIMENTAL")) - m->try_codegen = 1; + m->try_codegen = GL_TRUE; /* Allocate arrays of vertex output values */ for (i = 0; i < VERT_RESULT_MAX; i++) {