From: Marek Olšák Date: Tue, 13 Sep 2016 12:25:44 +0000 (+0200) Subject: radeonsi: get rid of img/buf/sampler descriptor preloading (v2) X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=16be87c904293c2e53d50cc3519789a604a6a33b;p=mesa.git radeonsi: get rid of img/buf/sampler descriptor preloading (v2) 26011 shaders in 14651 tests Totals: SGPRS: 1251920 -> 1152636 (-7.93 %) VGPRS: 728421 -> 728198 (-0.03 %) Spilled SGPRs: 16644 -> 3776 (-77.31 %) Spilled VGPRs: 369 -> 369 (0.00 %) Scratch VGPRs: 1344 -> 1344 (0.00 %) dwords per thread Code Size: 36001064 -> 35835152 (-0.46 %) bytes LDS: 767 -> 767 (0.00 %) blocks Max Waves: 222221 -> 222372 (0.07 %) Wait states: 0 -> 0 (0.00 %) v2: merge codepaths where possible Reviewed-by: Nicolai Hähnle --- diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 84cbfd73c8d..d223a071d2d 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -107,11 +107,6 @@ struct si_shader_context /* Preloaded descriptors. */ LLVMValueRef const_buffers[SI_NUM_CONST_BUFFERS]; - LLVMValueRef shader_buffers[SI_NUM_SHADER_BUFFERS]; - LLVMValueRef sampler_views[SI_NUM_SAMPLERS]; - LLVMValueRef sampler_states[SI_NUM_SAMPLERS]; - LLVMValueRef fmasks[SI_NUM_SAMPLERS]; - LLVMValueRef images[SI_NUM_IMAGES]; LLVMValueRef esgs_ring; LLVMValueRef gsvs_ring[4]; @@ -3406,18 +3401,18 @@ static LLVMValueRef shader_buffer_fetch_rsrc(struct si_shader_context *ctx, const struct tgsi_full_src_register *reg) { - LLVMValueRef ind_index; - LLVMValueRef rsrc_ptr; + LLVMValueRef index; + LLVMValueRef rsrc_ptr = LLVMGetParam(ctx->radeon_bld.main_fn, + SI_PARAM_SHADER_BUFFERS); if (!reg->Register.Indirect) - return ctx->shader_buffers[reg->Register.Index]; - - ind_index = get_bounded_indirect_index(ctx, ®->Indirect, - reg->Register.Index, - SI_NUM_SHADER_BUFFERS); + index = LLVMConstInt(ctx->i32, reg->Register.Index, 0); + else + index = get_bounded_indirect_index(ctx, ®->Indirect, + reg->Register.Index, + SI_NUM_SHADER_BUFFERS); - rsrc_ptr = LLVMGetParam(ctx->radeon_bld.main_fn, SI_PARAM_SHADER_BUFFERS); - return build_indexed_load_const(ctx, rsrc_ptr, ind_index); + return build_indexed_load_const(ctx, rsrc_ptr, index); } static bool tgsi_is_array_sampler(unsigned target) @@ -3480,18 +3475,21 @@ image_fetch_rsrc( LLVMValueRef *rsrc) { struct si_shader_context *ctx = si_shader_context(bld_base); + LLVMValueRef rsrc_ptr = LLVMGetParam(ctx->radeon_bld.main_fn, + SI_PARAM_IMAGES); + LLVMValueRef index, tmp; assert(image->Register.File == TGSI_FILE_IMAGE); if (!image->Register.Indirect) { - /* Fast path: use preloaded resources */ - *rsrc = ctx->images[image->Register.Index]; - } else { - /* Indexing and manual load */ - LLVMValueRef ind_index; - LLVMValueRef rsrc_ptr; - LLVMValueRef tmp; + const struct tgsi_shader_info *info = bld_base->info; + + index = LLVMConstInt(ctx->i32, image->Register.Index, 0); + if (info->images_writemask & (1 << image->Register.Index) && + !(info->images_buffers & (1 << image->Register.Index))) + dcc_off = true; + } else { /* From the GL_ARB_shader_image_load_store extension spec: * * If a shader performs an image load, store, or atomic @@ -3501,16 +3499,15 @@ image_fetch_rsrc( * array, the results of the operation are undefined but may * not lead to termination. */ - ind_index = get_bounded_indirect_index(ctx, &image->Indirect, - image->Register.Index, - SI_NUM_IMAGES); - - rsrc_ptr = LLVMGetParam(ctx->radeon_bld.main_fn, SI_PARAM_IMAGES); - tmp = build_indexed_load_const(ctx, rsrc_ptr, ind_index); - if (dcc_off) - tmp = force_dcc_off(ctx, tmp); - *rsrc = tmp; + index = get_bounded_indirect_index(ctx, &image->Indirect, + image->Register.Index, + SI_NUM_IMAGES); } + + tmp = build_indexed_load_const(ctx, rsrc_ptr, index); + if (dcc_off) + tmp = force_dcc_off(ctx, tmp); + *rsrc = tmp; } static LLVMValueRef image_fetch_coords( @@ -4362,41 +4359,37 @@ static void tex_fetch_ptrs( unsigned target = inst->Texture.Texture; unsigned sampler_src; unsigned sampler_index; + LLVMValueRef index; sampler_src = emit_data->inst->Instruction.NumSrcRegs - 1; sampler_index = emit_data->inst->Src[sampler_src].Register.Index; if (emit_data->inst->Src[sampler_src].Register.Indirect) { const struct tgsi_full_src_register *reg = &emit_data->inst->Src[sampler_src]; - LLVMValueRef ind_index; - ind_index = get_bounded_indirect_index(ctx, - ®->Indirect, - reg->Register.Index, - SI_NUM_SAMPLERS); + index = get_bounded_indirect_index(ctx, + ®->Indirect, + reg->Register.Index, + SI_NUM_SAMPLERS); + } else { + index = LLVMConstInt(ctx->i32, sampler_index, 0); + } - *res_ptr = load_sampler_desc(ctx, ind_index, DESC_IMAGE); + *res_ptr = load_sampler_desc(ctx, index, DESC_IMAGE); - if (target == TGSI_TEXTURE_2D_MSAA || - target == TGSI_TEXTURE_2D_ARRAY_MSAA) { - if (samp_ptr) - *samp_ptr = NULL; - if (fmask_ptr) - *fmask_ptr = load_sampler_desc(ctx, ind_index, DESC_FMASK); - } else { - if (samp_ptr) { - *samp_ptr = load_sampler_desc(ctx, ind_index, DESC_SAMPLER); - *samp_ptr = sici_fix_sampler_aniso(ctx, *res_ptr, *samp_ptr); - } - if (fmask_ptr) - *fmask_ptr = NULL; - } - } else { - *res_ptr = ctx->sampler_views[sampler_index]; + if (target == TGSI_TEXTURE_2D_MSAA || + target == TGSI_TEXTURE_2D_ARRAY_MSAA) { if (samp_ptr) - *samp_ptr = ctx->sampler_states[sampler_index]; + *samp_ptr = NULL; + if (fmask_ptr) + *fmask_ptr = load_sampler_desc(ctx, index, DESC_FMASK); + } else { + if (samp_ptr) { + *samp_ptr = load_sampler_desc(ctx, index, DESC_SAMPLER); + *samp_ptr = sici_fix_sampler_aniso(ctx, *res_ptr, *samp_ptr); + } if (fmask_ptr) - *fmask_ptr = ctx->fmasks[sampler_index]; + *fmask_ptr = NULL; } } @@ -5863,81 +5856,6 @@ static void preload_constant_buffers(struct si_shader_context *ctx) } } -static void preload_shader_buffers(struct si_shader_context *ctx) -{ - struct gallivm_state *gallivm = &ctx->radeon_bld.gallivm; - LLVMValueRef ptr = LLVMGetParam(ctx->radeon_bld.main_fn, SI_PARAM_SHADER_BUFFERS); - int buf, maxbuf; - - maxbuf = MIN2(ctx->shader->selector->info.file_max[TGSI_FILE_BUFFER], - SI_NUM_SHADER_BUFFERS - 1); - for (buf = 0; buf <= maxbuf; ++buf) { - ctx->shader_buffers[buf] = - build_indexed_load_const( - ctx, ptr, lp_build_const_int32(gallivm, buf)); - } -} - -static void preload_samplers(struct si_shader_context *ctx) -{ - struct lp_build_tgsi_context *bld_base = &ctx->radeon_bld.soa.bld_base; - struct gallivm_state *gallivm = bld_base->base.gallivm; - const struct tgsi_shader_info *info = bld_base->info; - unsigned i, num_samplers = info->file_max[TGSI_FILE_SAMPLER] + 1; - LLVMValueRef offset; - - if (num_samplers == 0) - return; - - /* Load the resources and samplers, we rely on the code sinking to do the rest */ - for (i = 0; i < num_samplers; ++i) { - /* Resource */ - offset = lp_build_const_int32(gallivm, i); - ctx->sampler_views[i] = - load_sampler_desc(ctx, offset, DESC_IMAGE); - - /* FMASK resource */ - if (info->is_msaa_sampler[i]) - ctx->fmasks[i] = - load_sampler_desc(ctx, offset, DESC_FMASK); - else { - ctx->sampler_states[i] = - load_sampler_desc(ctx, offset, DESC_SAMPLER); - ctx->sampler_states[i] = - sici_fix_sampler_aniso(ctx, ctx->sampler_views[i], - ctx->sampler_states[i]); - } - } -} - -static void preload_images(struct si_shader_context *ctx) -{ - struct lp_build_tgsi_context *bld_base = &ctx->radeon_bld.soa.bld_base; - struct tgsi_shader_info *info = &ctx->shader->selector->info; - struct gallivm_state *gallivm = bld_base->base.gallivm; - unsigned num_images = bld_base->info->file_max[TGSI_FILE_IMAGE] + 1; - LLVMValueRef res_ptr; - unsigned i; - - if (num_images == 0) - return; - - res_ptr = LLVMGetParam(ctx->radeon_bld.main_fn, SI_PARAM_IMAGES); - - for (i = 0; i < num_images; ++i) { - /* Rely on LLVM to shrink the load for buffer resources. */ - LLVMValueRef rsrc = - build_indexed_load_const(ctx, res_ptr, - lp_build_const_int32(gallivm, i)); - - if (info->images_writemask & (1 << i) && - !(info->images_buffers & (1 << i))) - rsrc = force_dcc_off(ctx, rsrc); - - ctx->images[i] = rsrc; - } -} - /** * Load ESGS and GSVS ring buffer resource descriptors and save the variables * for later use. @@ -6780,9 +6698,6 @@ int si_compile_tgsi_shader(struct si_screen *sscreen, create_meta_data(&ctx); create_function(&ctx); preload_constant_buffers(&ctx); - preload_shader_buffers(&ctx); - preload_samplers(&ctx); - preload_images(&ctx); preload_ring_buffers(&ctx); if (ctx.is_monolithic && sel->type == PIPE_SHADER_FRAGMENT &&