From: Brian Paul Date: Fri, 19 Sep 2014 19:24:20 +0000 (-0600) Subject: draw: use tgsi transform prolog callback in polygon stipple code X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=16ff2fdd705299e082243b2feb7f0032ac2d00bf;p=mesa.git draw: use tgsi transform prolog callback in polygon stipple code Reviewed-by: Charmaine Lee --- diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index d2167879318..7ef86a61df4 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -129,7 +129,6 @@ struct pstip_transform_context { int freeSampler; /** an available sampler for the pstipple */ int texTemp; /**< temp registers */ int numImmed; - boolean firstInstruction; }; @@ -192,147 +191,134 @@ free_bit(uint bitfield) /** - * TGSI instruction transform callback. - * Replace writes to result.color w/ a temp reg. - * Upon END instruction, insert texture sampling code for antialiasing. + * TGSI transform prolog callback. */ static void -pstip_transform_inst(struct tgsi_transform_context *ctx, - struct tgsi_full_instruction *inst) +pstip_transform_prolog(struct tgsi_transform_context *ctx) { struct pstip_transform_context *pctx = (struct pstip_transform_context *) ctx; + struct tgsi_full_declaration decl; + struct tgsi_full_instruction newInst; + uint i; + int wincoordInput; - if (pctx->firstInstruction) { - /* emit our new declarations before the first instruction */ + /* find free sampler */ + pctx->freeSampler = free_bit(pctx->samplersUsed); + if (pctx->freeSampler >= PIPE_MAX_SAMPLERS) + pctx->freeSampler = PIPE_MAX_SAMPLERS - 1; - struct tgsi_full_declaration decl; - struct tgsi_full_instruction newInst; - uint i; - int wincoordInput; + if (pctx->wincoordInput < 0) + wincoordInput = pctx->maxInput + 1; + else + wincoordInput = pctx->wincoordInput; - /* find free sampler */ - pctx->freeSampler = free_bit(pctx->samplersUsed); - if (pctx->freeSampler >= PIPE_MAX_SAMPLERS) - pctx->freeSampler = PIPE_MAX_SAMPLERS - 1; - - if (pctx->wincoordInput < 0) - wincoordInput = pctx->maxInput + 1; + /* find one free temp reg */ + for (i = 0; i < 32; i++) { + if ((pctx->tempsUsed & (1 << i)) == 0) { + /* found a free temp */ + if (pctx->texTemp < 0) + pctx->texTemp = i; else - wincoordInput = pctx->wincoordInput; - - /* find one free temp reg */ - for (i = 0; i < 32; i++) { - if ((pctx->tempsUsed & (1 << i)) == 0) { - /* found a free temp */ - if (pctx->texTemp < 0) - pctx->texTemp = i; - else - break; - } - } - assert(pctx->texTemp >= 0); - - if (pctx->wincoordInput < 0) { - /* declare new position input reg */ - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_INPUT; - decl.Declaration.Interpolate = 1; - decl.Declaration.Semantic = 1; - decl.Semantic.Name = TGSI_SEMANTIC_POSITION; - decl.Semantic.Index = 0; - decl.Range.First = - decl.Range.Last = wincoordInput; - decl.Interp.Interpolate = TGSI_INTERPOLATE_LINEAR; /* XXX? */ - ctx->emit_declaration(ctx, &decl); + break; } + } + assert(pctx->texTemp >= 0); - /* declare new sampler */ - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.Range.First = - decl.Range.Last = pctx->freeSampler; - ctx->emit_declaration(ctx, &decl); - - /* declare new temp regs */ + if (pctx->wincoordInput < 0) { + /* declare new position input reg */ decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_TEMPORARY; + decl.Declaration.File = TGSI_FILE_INPUT; + decl.Declaration.Interpolate = 1; + decl.Declaration.Semantic = 1; + decl.Semantic.Name = TGSI_SEMANTIC_POSITION; + decl.Semantic.Index = 0; decl.Range.First = - decl.Range.Last = pctx->texTemp; + decl.Range.Last = wincoordInput; + decl.Interp.Interpolate = TGSI_INTERPOLATE_LINEAR; /* XXX? */ ctx->emit_declaration(ctx, &decl); + } - /* emit immediate = {1/32, 1/32, 1, 1} - * The index/position of this immediate will be pctx->numImmed - */ - { - static const float value[4] = { 1.0/32, 1.0/32, 1.0, 1.0 }; - struct tgsi_full_immediate immed; - uint size = 4; - immed = tgsi_default_full_immediate(); - immed.Immediate.NrTokens = 1 + size; /* one for the token itself */ - immed.u[0].Float = value[0]; - immed.u[1].Float = value[1]; - immed.u[2].Float = value[2]; - immed.u[3].Float = value[3]; - ctx->emit_immediate(ctx, &immed); - } - - pctx->firstInstruction = FALSE; - - - /* - * Insert new MUL/TEX/KILL_IF instructions at start of program - * Take gl_FragCoord, divide by 32 (stipple size), sample the - * texture and kill fragment if needed. - * - * We'd like to use non-normalized texcoords to index into a RECT - * texture, but we can only use GL_REPEAT wrap mode with normalized - * texcoords. Darn. - */ - - /* MUL texTemp, INPUT[wincoord], 1/32; */ - newInst = tgsi_default_full_instruction(); - newInst.Instruction.Opcode = TGSI_OPCODE_MUL; - newInst.Instruction.NumDstRegs = 1; - newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; - newInst.Dst[0].Register.Index = pctx->texTemp; - newInst.Instruction.NumSrcRegs = 2; - newInst.Src[0].Register.File = TGSI_FILE_INPUT; - newInst.Src[0].Register.Index = wincoordInput; - newInst.Src[1].Register.File = TGSI_FILE_IMMEDIATE; - newInst.Src[1].Register.Index = pctx->numImmed; - ctx->emit_instruction(ctx, &newInst); - - /* TEX texTemp, texTemp, sampler; */ - newInst = tgsi_default_full_instruction(); - newInst.Instruction.Opcode = TGSI_OPCODE_TEX; - newInst.Instruction.NumDstRegs = 1; - newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; - newInst.Dst[0].Register.Index = pctx->texTemp; - newInst.Instruction.NumSrcRegs = 2; - newInst.Instruction.Texture = TRUE; - newInst.Texture.Texture = TGSI_TEXTURE_2D; - newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; - newInst.Src[0].Register.Index = pctx->texTemp; - newInst.Src[1].Register.File = TGSI_FILE_SAMPLER; - newInst.Src[1].Register.Index = pctx->freeSampler; - ctx->emit_instruction(ctx, &newInst); - - /* KILL_IF -texTemp; # if -texTemp < 0, KILL fragment */ - newInst = tgsi_default_full_instruction(); - newInst.Instruction.Opcode = TGSI_OPCODE_KILL_IF; - newInst.Instruction.NumDstRegs = 0; - newInst.Instruction.NumSrcRegs = 1; - newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; - newInst.Src[0].Register.Index = pctx->texTemp; - newInst.Src[0].Register.Negate = 1; - ctx->emit_instruction(ctx, &newInst); + /* declare new sampler */ + decl = tgsi_default_full_declaration(); + decl.Declaration.File = TGSI_FILE_SAMPLER; + decl.Range.First = + decl.Range.Last = pctx->freeSampler; + ctx->emit_declaration(ctx, &decl); + + /* declare new temp regs */ + decl = tgsi_default_full_declaration(); + decl.Declaration.File = TGSI_FILE_TEMPORARY; + decl.Range.First = + decl.Range.Last = pctx->texTemp; + ctx->emit_declaration(ctx, &decl); + + /* emit immediate = {1/32, 1/32, 1, 1} + * The index/position of this immediate will be pctx->numImmed + */ + { + static const float value[4] = { 1.0/32, 1.0/32, 1.0, 1.0 }; + struct tgsi_full_immediate immed; + uint size = 4; + immed = tgsi_default_full_immediate(); + immed.Immediate.NrTokens = 1 + size; /* one for the token itself */ + immed.u[0].Float = value[0]; + immed.u[1].Float = value[1]; + immed.u[2].Float = value[2]; + immed.u[3].Float = value[3]; + ctx->emit_immediate(ctx, &immed); } - /* emit this instruction */ - ctx->emit_instruction(ctx, inst); + /* + * Insert new MUL/TEX/KILL_IF instructions at start of program + * Take gl_FragCoord, divide by 32 (stipple size), sample the + * texture and kill fragment if needed. + * + * We'd like to use non-normalized texcoords to index into a RECT + * texture, but we can only use GL_REPEAT wrap mode with normalized + * texcoords. Darn. + */ + + /* MUL texTemp, INPUT[wincoord], 1/32; */ + newInst = tgsi_default_full_instruction(); + newInst.Instruction.Opcode = TGSI_OPCODE_MUL; + newInst.Instruction.NumDstRegs = 1; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = pctx->texTemp; + newInst.Instruction.NumSrcRegs = 2; + newInst.Src[0].Register.File = TGSI_FILE_INPUT; + newInst.Src[0].Register.Index = wincoordInput; + newInst.Src[1].Register.File = TGSI_FILE_IMMEDIATE; + newInst.Src[1].Register.Index = pctx->numImmed; + ctx->emit_instruction(ctx, &newInst); + + /* TEX texTemp, texTemp, sampler; */ + newInst = tgsi_default_full_instruction(); + newInst.Instruction.Opcode = TGSI_OPCODE_TEX; + newInst.Instruction.NumDstRegs = 1; + newInst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Dst[0].Register.Index = pctx->texTemp; + newInst.Instruction.NumSrcRegs = 2; + newInst.Instruction.Texture = TRUE; + newInst.Texture.Texture = TGSI_TEXTURE_2D; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = pctx->texTemp; + newInst.Src[1].Register.File = TGSI_FILE_SAMPLER; + newInst.Src[1].Register.Index = pctx->freeSampler; + ctx->emit_instruction(ctx, &newInst); + + /* KILL_IF -texTemp; # if -texTemp < 0, KILL fragment */ + newInst = tgsi_default_full_instruction(); + newInst.Instruction.Opcode = TGSI_OPCODE_KILL_IF; + newInst.Instruction.NumDstRegs = 0; + newInst.Instruction.NumSrcRegs = 1; + newInst.Src[0].Register.File = TGSI_FILE_TEMPORARY; + newInst.Src[0].Register.Index = pctx->texTemp; + newInst.Src[0].Register.Negate = 1; + ctx->emit_instruction(ctx, &newInst); } + /** * Generate the frag shader we'll use for doing polygon stipple. * This will be the user's shader prefixed with a TEX and KIL instruction. @@ -355,8 +341,7 @@ generate_pstip_fs(struct pstip_stage *pstip) transform.wincoordInput = -1; transform.maxInput = -1; transform.texTemp = -1; - transform.firstInstruction = TRUE; - transform.base.transform_instruction = pstip_transform_inst; + transform.base.prolog = pstip_transform_prolog; transform.base.transform_declaration = pstip_transform_decl; transform.base.transform_immediate = pstip_transform_immed;