From: Jordan Justen Date: Tue, 6 Mar 2018 01:17:23 +0000 (-0800) Subject: i965: Add brw_prog_key_set_id helper to set the program id on any stage X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=170d76de9fd29cfcfb75c4b5570f9d8271a8928e;p=mesa.git i965: Add brw_prog_key_set_id helper to set the program id on any stage For saving programs (shader cache; get program binary) it is useful to set the id to 0, with the stage being a parameter. For restoring programs it is useful to set the id to the id allocated to the program at creation time. Signed-off-by: Jordan Justen Reviewed-by: Timothy Arceri --- diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 7a85678f86d..7f0b7133f54 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -838,3 +838,19 @@ brw_assign_common_binding_table_offsets(const struct gen_device_info *devinfo, assert(next_binding_table_offset <= BRW_MAX_SURFACES); return next_binding_table_offset; } + +void +brw_prog_key_set_id(union brw_any_prog_key *key, gl_shader_stage stage, + unsigned id) +{ + static const unsigned stage_offsets[] = { + offsetof(struct brw_vs_prog_key, program_string_id), + offsetof(struct brw_tcs_prog_key, program_string_id), + offsetof(struct brw_tes_prog_key, program_string_id), + offsetof(struct brw_gs_prog_key, program_string_id), + offsetof(struct brw_wm_prog_key, program_string_id), + offsetof(struct brw_cs_prog_key, program_string_id), + }; + assert((int)stage >= 0 && stage < ARRAY_SIZE(stage_offsets)); + *(unsigned*)((uint8_t*)key + stage_offsets[stage]) = id; +} diff --git a/src/mesa/drivers/dri/i965/brw_program.h b/src/mesa/drivers/dri/i965/brw_program.h index a49bc81a2b4..3cdb90264ad 100644 --- a/src/mesa/drivers/dri/i965/brw_program.h +++ b/src/mesa/drivers/dri/i965/brw_program.h @@ -82,6 +82,9 @@ brw_assign_common_binding_table_offsets(const struct gen_device_info *devinfo, const struct gl_program *prog, struct brw_stage_prog_data *stage_prog_data, uint32_t next_binding_table_offset); +void +brw_prog_key_set_id(union brw_any_prog_key *key, gl_shader_stage stage, + unsigned id); void brw_stage_prog_data_free(const void *prog_data);