From: Alejandro PiƱeiro Date: Wed, 12 Jun 2019 12:49:05 +0000 (+0200) Subject: v3d: fix checking twice auf flag X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=17c2c9cd67797e8e741859015c123b26c4fa293f;p=mesa.git v3d: fix checking twice auf flag Seems a C&P error, and should check for auf/muf. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110902 Fixes: 8f065596d22ab000c53f "v3d: Add an optimization pass for redundant flags updates." Reviewed-by: Eric Anholt --- diff --git a/src/broadcom/compiler/vir_opt_redundant_flags.c b/src/broadcom/compiler/vir_opt_redundant_flags.c index 61ebf5dfa24..8749f3cd647 100644 --- a/src/broadcom/compiler/vir_opt_redundant_flags.c +++ b/src/broadcom/compiler/vir_opt_redundant_flags.c @@ -102,7 +102,7 @@ vir_opt_redundant_flags_block(struct v3d_compile *c, struct qblock *block) vir_for_each_inst(inst, block) { if (inst->qpu.type != V3D_QPU_INSTR_TYPE_ALU || inst->qpu.flags.auf != V3D_QPU_UF_NONE || - inst->qpu.flags.auf != V3D_QPU_UF_NONE) { + inst->qpu.flags.muf != V3D_QPU_UF_NONE) { last_flags = NULL; continue; }