From: Miklós Máté Date: Sun, 26 Jun 2016 19:48:00 +0000 (-0600) Subject: swrast: fix active attribs with atifragshader X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=17f1c49b9ad05af4f6482f6fa950e5dcc1a779d1;p=mesa.git swrast: fix active attribs with atifragshader Only include the ones that can be used by the shader. This fixes texture coordinates, which were completely wrong, because WPOS was included in the list of attribs. It also increases performance noticeably. Signed-off-by: Miklós Máté Reviewed-by: Brian Paul --- diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 0a5fc7e9329..a63179c05f3 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -504,7 +504,8 @@ _swrast_update_active_attribs(struct gl_context *ctx) attribsMask &= ~VARYING_BIT_POS; /* WPOS is always handled specially */ } else if (ctx->ATIFragmentShader._Enabled) { - attribsMask = ~0; /* XXX fix me */ + attribsMask = VARYING_BIT_COL0 | VARYING_BIT_COL1 | + VARYING_BIT_FOGC | VARYING_BITS_TEX_ANY; } else { /* fixed function */