From: Emil Velikov Date: Tue, 30 Dec 2014 01:21:22 +0000 (+0000) Subject: Add release notes for the 10.3.6 release X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=184246b6d90d769ee9e2c378f748ac9d187a80a3;p=mesa.git Add release notes for the 10.3.6 release Signed-off-by: Emil Velikov --- diff --git a/docs/relnotes/10.3.6.html b/docs/relnotes/10.3.6.html new file mode 100644 index 00000000000..1286ef08c03 --- /dev/null +++ b/docs/relnotes/10.3.6.html @@ -0,0 +1,122 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 10.3.6 Release Notes / December 29, 2014

+ +

+Mesa 10.3.6 is a bug fix release which fixes bugs found since the 10.3.5 release. +

+

+Mesa 10.3.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +

+ +

SHA256 checksums

+
+TBD
+
+ +

New features

+

None

+ +

Bug fixes

+ +

This list is likely incomplete.

+ +
    + +
  • Bug 60879 - [radeonsi] X11 can't start with acceleration enabled
  • + +
  • Bug 82585 - geometry shader with optional out variable segfaults
  • + +
  • Bug 82991 - Inverted bumpmap in webgl applications
  • + +
  • Bug 84777 - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails
  • + +
+ +

Changes

+ +

Andres Gomez (1):

+
    +
  • i965/brw_reg: struct constructor now needs explicit negate and abs values.
  • +
+ +

Ben Widawsky (1):

+
    +
  • i965/gs: Avoid DW * DW mul
  • +
+ +

Dave Airlie (1):

+
    +
  • r600g: only init GS_VERT_ITEMSIZE on r600
  • +
+ +

Emil Velikov (3):

+
    +
  • docs: Add sha256 sums for the 10.3.5 release
  • +
  • Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"
  • +
  • Update version to 10.3.6
  • +
+ +

Ian Romanick (2):

+
    +
  • linker: Wrap access of producer_var with a NULL check
  • +
  • linker: Assign varying locations geometry shader inputs for SSO
  • +
+ +

Ilia Mirkin (3):

+
    +
  • util/primconvert: pass index bias through
  • +
  • util/primconvert: support instanced rendering
  • +
  • util/primconvert: take ib offset into account
  • +
+ +

José Fonseca (1):

+
    +
  • util/primconvert: Avoid point arithmetic; apply offset on all cases.
  • +
+ +

Marek Olšák (1):

+
    +
  • docs/relnotes: document the removal of GALLIUM_MSAA
  • +
+ +

Mario Kleiner (4):

+
    +
  • glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)
  • +
  • glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)
  • +
  • glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)
  • +
  • glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)
  • +
+ +

Maxence Le Doré (1):

+
    +
  • glsl: Add gl_MaxViewports to available builtin constants
  • +
+ +

Tom Stellard (1):

+
    +
  • radeonsi: Program RASTER_CONFIG for harvested GPUs v5
  • +
+ +
+ +