From: Tapani Pälli Date: Thu, 23 Apr 2015 11:19:33 +0000 (+0300) Subject: mesa: fix glGetActiveUniformsiv regression X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=18f44d303014c3c16084c1b15d1999833e0d55db;p=mesa.git mesa: fix glGetActiveUniformsiv regression Commit 7519ddb caused regression to glGetActiveUniformsiv. Patch adds back validation loop of all given uniforms before writing any values, not touching params in case of errors is tested by the conformance suite. Signed-off-by: Tapani Pälli Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90149 Reviewed-by: Martin Peres --- diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp index 4e77b32846c..3e857ed1037 100644 --- a/src/mesa/main/uniform_query.cpp +++ b/src/mesa/main/uniform_query.cpp @@ -129,14 +129,26 @@ _mesa_GetActiveUniformsiv(GLuint program, res_prop = resource_prop_from_uniform_prop(pname); + /* We need to first verify that each entry exists as active uniform. If + * not, generate error and do not cause any other side effects. + * + * In the case of and error condition, Page 16 (section 2.3.1 Errors) + * of the OpenGL 4.5 spec says: + * + * "If the generating command modifies values through a pointer argu- + * ment, no change is made to these values." + */ for (int i = 0; i < uniformCount; i++) { - res = _mesa_program_resource_find_index(shProg, GL_UNIFORM, - uniformIndices[i]); - if (!res) { + if (!_mesa_program_resource_find_index(shProg, GL_UNIFORM, + uniformIndices[i])) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniformsiv(index)"); - break; + return; } + } + for (int i = 0; i < uniformCount; i++) { + res = _mesa_program_resource_find_index(shProg, GL_UNIFORM, + uniformIndices[i]); if (!_mesa_program_resource_prop(shProg, res, uniformIndices[i], res_prop, ¶ms[i], "glGetActiveUniformsiv"))