From: Chad Versace Date: Mon, 10 Jan 2011 05:53:52 +0000 (-0800) Subject: mesa: Add/remove extensions in extension string X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=19418e921af0efce198627d0ce6c92660797d011;p=mesa.git mesa: Add/remove extensions in extension string Add GL_OES_stencil8 to ES2. Remove the following: GL_OES_compressed_paletted_texture : ES1 GL_OES_depth32 : ES1, ES2 GL_OES_stencil1 : ES1, ES2 GL_OES_stencil4 : ES1, ES2 Mesa advertised these extensions, but did not actually support them. Reviewed-by: Ian Romanick --- diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index ca03c09ffec..851bf9ee59b 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -208,9 +208,9 @@ static const struct extension extension_table[] = { { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1 }, { "GL_OES_blend_subtract", o(EXT_blend_subtract), ES1 }, { "GL_OES_byte_coordinates", o(dummy_true), ES1 }, - { "GL_OES_compressed_paletted_texture", o(dummy_true), ES1 }, + { "GL_OES_compressed_paletted_texture", o(dummy_false), DISABLE }, { "GL_OES_depth24", o(ARB_framebuffer_object), ES1 | ES2 }, - { "GL_OES_depth32", o(ARB_framebuffer_object), ES1 | ES2 }, + { "GL_OES_depth32", o(dummy_false), DISABLE }, { "GL_OES_depth_texture", o(ARB_depth_texture), ES2 }, #if FEATURE_OES_draw_texture { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2 }, @@ -233,9 +233,9 @@ static const struct extension extension_table[] = { { "GL_OES_rgb8_rgba8", o(ARB_framebuffer_object), ES1 | ES2 }, { "GL_OES_single_precision", o(dummy_true), ES1 }, { "GL_OES_standard_derivatives", o(ARB_fragment_shader), ES2 }, - { "GL_OES_stencil1", o(ARB_framebuffer_object), ES1 | ES2 }, - { "GL_OES_stencil4", o(ARB_framebuffer_object), ES1 | ES2 }, - { "GL_OES_stencil8", o(ARB_framebuffer_object), ES1 }, + { "GL_OES_stencil1", o(dummy_false), DISABLE }, + { "GL_OES_stencil4", o(dummy_false), DISABLE }, + { "GL_OES_stencil8", o(ARB_framebuffer_object), ES1 | ES2 }, { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1 }, /* GL_OES_texture_3D is disabled due to missing GLSL support. */ { "GL_OES_texture_3D", o(EXT_texture3D), DISABLE },