From: Bas Nieuwenhuizen Date: Mon, 18 Jun 2018 14:29:16 +0000 (+0200) Subject: ac/surface: Set compressZ for stencil-only surfaces. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1a8501a9ddfff6c3eab47046e0e8a9dc17492bf0;p=mesa.git ac/surface: Set compressZ for stencil-only surfaces. We HTILE compress stencil-only surfaces too. CC: 18.1 Reviewed-by: Marek Olšák --- diff --git a/src/amd/common/ac_surface.c b/src/amd/common/ac_surface.c index 6600ff6b7ef..618b755afc7 100644 --- a/src/amd/common/ac_surface.c +++ b/src/amd/common/ac_surface.c @@ -670,7 +670,7 @@ static int gfx6_compute_surface(ADDR_HANDLE addrlib, config->info.levels == 1); AddrSurfInfoIn.flags.noStencil = (surf->flags & RADEON_SURF_SBUFFER) == 0; - AddrSurfInfoIn.flags.compressZ = AddrSurfInfoIn.flags.depth; + AddrSurfInfoIn.flags.compressZ = !!(surf->flags & RADEON_SURF_Z_OR_SBUFFER); /* On CI/VI, the DB uses the same pitch and tile mode (except tilesplit) * for Z and stencil. This can cause a number of problems which we work