From: Christian König Date: Sat, 8 Mar 2014 13:16:23 +0000 (+0100) Subject: radeonsi: avoid stale pointers in si_delete_shader_selector X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1a8c66023b0b7679ec7d310707e0dd005540d529;p=mesa.git radeonsi: avoid stale pointers in si_delete_shader_selector Signed-off-by: Christian König Reviewed-by: Marek Olšák --- diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index 8f90000eea0..0ee415406d2 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -2356,7 +2356,12 @@ static void si_delete_shader_selector(struct pipe_context *ctx, while (p) { c = p->next_variant; - si_pm4_delete_state(sctx, vs, p->pm4); + if (sel->type == PIPE_SHADER_GEOMETRY) + si_pm4_delete_state(sctx, gs, p->pm4); + else if (sel->type == PIPE_SHADER_FRAGMENT) + si_pm4_delete_state(sctx, ps, p->pm4); + else + si_pm4_delete_state(sctx, vs, p->pm4); si_pipe_shader_destroy(ctx, p); free(p); p = c;