From: Jason Ekstrand Date: Thu, 28 Aug 2014 04:49:50 +0000 (-0700) Subject: i965/vec4: Don't segfault when debug-logging a null program X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1c573c9adbb8bb95bc10f6ade76a430684918160;p=mesa.git i965/vec4: Don't segfault when debug-logging a null program Signed-off-by: Jason Ekstrand Reviewed-by: Kenneth Graunke --- diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index acf0b6390bc..b247bf7532b 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -1778,7 +1778,7 @@ vec4_visitor::run() if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER) && this_progress) { \ char filename[64]; \ snprintf(filename, 64, "%s-%04d-%02d-%02d-" #pass, \ - stage_name, shader_prog->Name, iteration, pass_num); \ + stage_name, shader_prog ? shader_prog->Name : 0, iteration, pass_num); \ \ backend_visitor::dump_instructions(filename); \ } \ @@ -1790,7 +1790,7 @@ vec4_visitor::run() if (unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER)) { char filename[64]; snprintf(filename, 64, "%s-%04d-00-start", - stage_name, shader_prog->Name); + stage_name, shader_prog ? shader_prog->Name : 0); backend_visitor::dump_instructions(filename); }