From: José Fonseca Date: Sat, 14 Aug 2010 14:35:57 +0000 (+0100) Subject: glsl: Standardize a few more uses of struct vs class keyword. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1cbcf6693aa490c4dcb56712bfb9998deb270f08;p=mesa.git glsl: Standardize a few more uses of struct vs class keyword. --- diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h index 02e4542cf3d..4cb7559e9a0 100644 --- a/src/glsl/glsl_symbol_table.h +++ b/src/glsl/glsl_symbol_table.h @@ -40,7 +40,7 @@ extern "C" { * Wraps the existing \c _mesa_symbol_table data structure to enforce some * type safe and some symbol table invariants. */ -class glsl_symbol_table { +struct glsl_symbol_table { private: enum glsl_symbol_name_space { glsl_variable_name_space = 0, diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h index 97d0d98c624..80cec635d99 100644 --- a/src/glsl/glsl_types.h +++ b/src/glsl/glsl_types.h @@ -35,6 +35,7 @@ extern "C" { } struct _mesa_glsl_parse_state; +struct glsl_symbol_table; extern "C" void _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state); @@ -209,7 +210,7 @@ struct glsl_type { /** * Generate the constructor for this type and add it to the symbol table */ - class ir_function *generate_constructor(class glsl_symbol_table *) const; + class ir_function *generate_constructor(glsl_symbol_table *) const; /** * Query the total number of scalars that make up a scalar, vector or matrix @@ -449,12 +450,12 @@ private: * the world in a public header file. */ /*@{*/ - static void generate_110_types(class glsl_symbol_table *); - static void generate_120_types(class glsl_symbol_table *); - static void generate_130_types(class glsl_symbol_table *); - static void generate_ARB_texture_rectangle_types(class glsl_symbol_table *, + static void generate_110_types(glsl_symbol_table *); + static void generate_120_types(glsl_symbol_table *); + static void generate_130_types(glsl_symbol_table *); + static void generate_ARB_texture_rectangle_types(glsl_symbol_table *, bool); - static void generate_EXT_texture_array_types(class glsl_symbol_table *, + static void generate_EXT_texture_array_types(glsl_symbol_table *, bool); /*@}*/ diff --git a/src/glsl/ir.h b/src/glsl/ir.h index eb9e6cdf0e2..b04222893cf 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -1383,11 +1383,11 @@ _mesa_glsl_release_functions(void); extern void reparent_ir(exec_list *list, void *mem_ctx); -class glsl_symbol_table; +struct glsl_symbol_table; extern void import_prototypes(const exec_list *source, exec_list *dest, - class glsl_symbol_table *symbols, void *mem_ctx); + struct glsl_symbol_table *symbols, void *mem_ctx); extern bool ir_has_call(ir_instruction *ir); diff --git a/src/glsl/ir_structure_splitting.cpp b/src/glsl/ir_structure_splitting.cpp index e257defb1a1..c0244071ee2 100644 --- a/src/glsl/ir_structure_splitting.cpp +++ b/src/glsl/ir_structure_splitting.cpp @@ -181,13 +181,13 @@ public: void split_deref(ir_dereference **deref); void handle_rvalue(ir_rvalue **rvalue); - struct variable_entry *get_splitting_entry(ir_variable *var); + variable_entry *get_splitting_entry(ir_variable *var); exec_list *variable_list; void *mem_ctx; }; -struct variable_entry * +variable_entry * ir_structure_splitting_visitor::get_splitting_entry(ir_variable *var) { assert(var); diff --git a/src/glsl/ir_tree_grafting.cpp b/src/glsl/ir_tree_grafting.cpp index e80db31cb30..6acc5b86c51 100644 --- a/src/glsl/ir_tree_grafting.cpp +++ b/src/glsl/ir_tree_grafting.cpp @@ -324,7 +324,7 @@ tree_grafting_basic_block(ir_instruction *bb_first, lhs_var->mode == ir_var_inout) continue; - struct variable_entry *entry = info->refs->get_variable_entry(lhs_var); + variable_entry *entry = info->refs->get_variable_entry(lhs_var); if (!entry->declaration || entry->assigned_count != 1 ||