From: Samuel Pitoiset Date: Sun, 26 Jun 2016 00:00:40 +0000 (+0200) Subject: nvc0: increase the tex handles area size in the driver cb X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1da704a94c57aa0b0cf8faaa3236fe47dfb8f88c;p=mesa.git nvc0: increase the tex handles area size in the driver cb Currently, we can store 32 tex handles of 32-bits integer each and that fits perfectly with the underlying hardware except on GM107+ which requires to upload a texture view for each images. This patch increases the number of storable texture handles in the driver constant buffer from 32 to 40 because we expose 8 images. Signed-off-by: Samuel Pitoiset Reviewed-by: Ilia Mirkin --- diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h index 7acd4770d8f..4b73ec39558 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h @@ -108,34 +108,34 @@ /* XXX: Figure out what this UNK data is. */ #define NVC0_CB_AUX_UNK_INFO 0x000 #define NVC0_CB_AUX_UNK_SIZE (8 * 4) -/* 32 textures handles, at 1 32-bits integer each */ +/* 40 textures handles (8 for GM107+ images only), at 1 32-bits integer each */ #define NVC0_CB_AUX_TEX_INFO(i) 0x020 + (i) * 4 -#define NVC0_CB_AUX_TEX_SIZE (32 * 4) +#define NVC0_CB_AUX_TEX_SIZE (40 * 4) /* 8 sets of 32-bits coordinate offsets */ -#define NVC0_CB_AUX_MS_INFO 0x0a0 +#define NVC0_CB_AUX_MS_INFO 0x0c0 #define NVC0_CB_AUX_MS_SIZE (8 * 2 * 4) /* block/grid size, at 3 32-bits integers each, gridid and work_dim */ -#define NVC0_CB_AUX_GRID_INFO(i) 0x0e0 + (i) * 4 /* CP */ +#define NVC0_CB_AUX_GRID_INFO(i) 0x100 + (i) * 4 /* CP */ #define NVC0_CB_AUX_GRID_SIZE (8 * 4) /* 8 user clip planes, at 4 32-bits floats each */ -#define NVC0_CB_AUX_UCP_INFO 0x100 +#define NVC0_CB_AUX_UCP_INFO 0x120 #define NVC0_CB_AUX_UCP_SIZE (PIPE_MAX_CLIP_PLANES * 4 * 4) /* 13 ubos, at 4 32-bits integer each */ -#define NVC0_CB_AUX_UBO_INFO(i) 0x100 + (i) * 4 * 4 /* CP */ +#define NVC0_CB_AUX_UBO_INFO(i) 0x120 + (i) * 4 * 4 /* CP */ #define NVC0_CB_AUX_UBO_SIZE ((NVC0_MAX_PIPE_CONSTBUFS - 1) * 4 * 4) /* 8 sets of 32-bits integer pairs sample offsets */ -#define NVC0_CB_AUX_SAMPLE_INFO 0x180 /* FP */ +#define NVC0_CB_AUX_SAMPLE_INFO 0x1a0 /* FP */ #define NVC0_CB_AUX_SAMPLE_SIZE (8 * 4 * 2) /* draw parameters (index bais, base instance, drawid) */ -#define NVC0_CB_AUX_DRAW_INFO 0x180 /* VP */ +#define NVC0_CB_AUX_DRAW_INFO 0x1a0 /* VP */ /* 32 user buffers, at 4 32-bits integers each */ -#define NVC0_CB_AUX_BUF_INFO(i) 0x200 + (i) * 4 * 4 +#define NVC0_CB_AUX_BUF_INFO(i) 0x220 + (i) * 4 * 4 #define NVC0_CB_AUX_BUF_SIZE (NVC0_MAX_BUFFERS * 4 * 4) /* 8 surfaces, at 16 32-bits integers each */ -#define NVC0_CB_AUX_SU_INFO(i) 0x400 + (i) * 16 * 4 +#define NVC0_CB_AUX_SU_INFO(i) 0x420 + (i) * 16 * 4 #define NVC0_CB_AUX_SU_SIZE (NVC0_MAX_IMAGES * 16 * 4) /* 1 64-bits address and 1 32-bits sequence */ -#define NVC0_CB_AUX_MP_INFO 0x600 +#define NVC0_CB_AUX_MP_INFO 0x620 #define NVC0_CB_AUX_MP_SIZE 3 * 4 /* 4 32-bits floats for the vertex runout, put at the end */ #define NVC0_CB_AUX_RUNOUT_INFO NVC0_CB_USR_SIZE + (NVC0_CB_AUX_SIZE * 6)