From: Marek Olšák Date: Thu, 23 Jun 2011 13:55:41 +0000 (+0200) Subject: r600g: bump shader input limits X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1e5cef96d184b00eb588b48ecd02386998077d82;p=mesa.git r600g: bump shader input limits --- diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index a0d145d7178..38801d61e36 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -481,9 +481,9 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e return 8; /* FIXME */ case PIPE_SHADER_CAP_MAX_INPUTS: if(shader == PIPE_SHADER_FRAGMENT) - return 10; + return 34; else - return 16; + return 32; case PIPE_SHADER_CAP_MAX_TEMPS: return 256; /* Max native temporaries. */ case PIPE_SHADER_CAP_MAX_ADDRS: