From: Marek Olšák Date: Fri, 22 Jul 2016 21:40:45 +0000 (+0200) Subject: radeonsi: pre-generate shader logs for ddebug X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1e5f00f9d5f412526d025f8f4762160ce7b5f2ba;p=mesa.git radeonsi: pre-generate shader logs for ddebug This cuts down the overhead of si_dump_shader when ddebug is capturing shader logs, which is done for every draw call unconditionally (that's quite a lot of work for a draw call). Reviewed-by: Nicolai Hähnle --- diff --git a/src/gallium/drivers/radeonsi/si_debug.c b/src/gallium/drivers/radeonsi/si_debug.c index d9d4890b90e..e030f487542 100644 --- a/src/gallium/drivers/radeonsi/si_debug.c +++ b/src/gallium/drivers/radeonsi/si_debug.c @@ -37,11 +37,16 @@ DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL) static void si_dump_shader(struct si_screen *sscreen, struct si_shader_ctx_state *state, FILE *f) { - if (!state->cso || !state->current) + struct si_shader *current = state->current; + + if (!state->cso || !current) return; - si_shader_dump(sscreen, state->current, NULL, - state->cso->info.processor, f); + if (current->shader_log) + fwrite(current->shader_log, current->shader_log_size, 1, f); + else + si_shader_dump(sscreen, state->current, NULL, + state->cso->info.processor, f); } /** diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 47947371fc3..62a1486fbe2 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -7951,4 +7951,6 @@ void si_shader_destroy(struct si_shader *shader) if (!shader->is_binary_shared) radeon_shader_binary_clean(&shader->binary); + + free(shader->shader_log); } diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index 6073296ac9f..e8560498988 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -240,6 +240,7 @@ struct si_shader_selector { * if thread_index == -1 (non-threaded). */ LLVMTargetMachineRef tm; struct pipe_debug_callback debug; + bool is_debug_context; pipe_mutex mutex; struct si_shader *first_variant; /* immutable after the first variant */ @@ -438,6 +439,12 @@ struct si_shader { struct radeon_shader_binary binary; struct si_shader_config config; struct si_shader_info info; + + /* Shader key + LLVM IR + disassembly + statistics. + * Generated for debug contexts only. + */ + char *shader_log; + size_t shader_log_size; }; struct si_shader_part { diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index fd3ba9d8972..47cf496ae41 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -992,7 +992,8 @@ static int si_shader_select_with_key(struct si_screen *sscreen, union si_shader_key *key, LLVMTargetMachineRef tm, struct pipe_debug_callback *debug, - bool wait) + bool wait, + bool is_debug_context) { struct si_shader_selector *sel = state->cso; struct si_shader *current = state->current; @@ -1043,6 +1044,16 @@ static int si_shader_select_with_key(struct si_screen *sscreen, pipe_mutex_unlock(sel->mutex); return r; } + + if (is_debug_context) { + FILE *f = open_memstream(&shader->shader_log, + &shader->shader_log_size); + if (f) { + si_shader_dump(sscreen, shader, NULL, sel->type, f); + fclose(f); + } + } + si_shader_init_pm4_state(sscreen, shader); if (!sel->last_variant) { @@ -1065,7 +1076,8 @@ static int si_shader_select(struct pipe_context *ctx, si_shader_selector_key(ctx, state->cso, &key); return si_shader_select_with_key(sctx->screen, state, &key, - sctx->tm, &sctx->b.debug, true); + sctx->tm, &sctx->b.debug, true, + sctx->is_debug); } static void si_parse_next_shader_property(const struct tgsi_shader_info *info, @@ -1190,7 +1202,7 @@ void si_init_shader_selector_async(void *job, int thread_index) } if (si_shader_select_with_key(sscreen, &state, &key, tm, debug, - false)) + false, sel->is_debug_context)) fprintf(stderr, "radeonsi: can't create a monolithic shader\n"); } } @@ -1209,6 +1221,7 @@ static void *si_create_shader_selector(struct pipe_context *ctx, sel->screen = sscreen; sel->tm = sctx->tm; sel->debug = sctx->b.debug; + sel->is_debug_context = sctx->is_debug; sel->tokens = tgsi_dup_tokens(state->tokens); if (!sel->tokens) { FREE(sel); @@ -1325,6 +1338,7 @@ static void *si_create_shader_selector(struct pipe_context *ctx, util_queue_fence_init(&sel->ready); if ((sctx->b.debug.debug_message && !sctx->b.debug.async) || + sctx->is_debug || r600_can_dump_shader(&sscreen->b, sel->info.processor) || !util_queue_is_initialized(&sscreen->shader_compiler_queue)) si_init_shader_selector_async(sel, -1);