From: Corbin Simpson Date: Thu, 17 Jun 2010 01:57:51 +0000 (-0700) Subject: gallium/docs: GLSL glossary entry. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1e6d51e805baa11eff17ea784c92ffc7933c56c5;p=mesa.git gallium/docs: GLSL glossary entry. --- diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst index 0696cb5d277..acde56eafc4 100644 --- a/src/gallium/docs/source/glossary.rst +++ b/src/gallium/docs/source/glossary.rst @@ -21,3 +21,7 @@ Glossary LOD Level of Detail. Also spelled "LoD." The value that determines when the switches between mipmaps occur during texture sampling. + + GLSL + GL Shading Language. The official, common high-level shader language used + in GL 2.0 and above.