From: Samuel Pitoiset Date: Thu, 7 Apr 2016 22:56:54 +0000 (+0200) Subject: nvc0: bind images on compute shaders for Kepler X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1eca4c51a2c3fcaf4e39e5bad8eefcea547530fa;p=mesa.git nvc0: bind images on compute shaders for Kepler Old surfaces validation code will be removed once images are completely done for Fermi/Kepler, that explains why I only disable it for now. This also introduces nvc0_get_surface_dims() which computes correct dimensions regarding the given target. Signed-off-by: Samuel Pitoiset Reviewed-by: Ilia Mirkin --- diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h index 17733f51317..e6bad3d61bc 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h @@ -130,6 +130,9 @@ /* 32 user buffers, at 4 32-bits integers each */ #define NVC0_CB_AUX_BUF_INFO(i) 0x200 + (i) * 4 * 4 #define NVC0_CB_AUX_BUF_SIZE (NVC0_MAX_BUFFERS * 4 * 4) +/* 8 surfaces, at 16 32-bits integers each */ +#define NVC0_CB_AUX_SU_INFO(i) 0x400 + (i) * 16 * 4 +#define NVC0_CB_AUX_SU_SIZE (NVC0_MAX_IMAGES * 16 * 4) /* 4 32-bits floats for the vertex runout, put at the end */ #define NVC0_CB_AUX_RUNOUT_INFO NVC0_CB_USR_SIZE + NVC0_CB_AUX_SIZE @@ -324,7 +327,7 @@ void nvc0_validate_textures(struct nvc0_context *); void nvc0_validate_samplers(struct nvc0_context *); void nve4_set_tex_handles(struct nvc0_context *); void nvc0_validate_surfaces(struct nvc0_context *); -void nve4_set_surface_info(struct nouveau_pushbuf *, struct pipe_surface *, +void nve4_set_surface_info(struct nouveau_pushbuf *, struct pipe_image_view *, struct nvc0_screen *); struct pipe_sampler_view * diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_program.c b/src/gallium/drivers/nouveau/nvc0/nvc0_program.c index 0f66e2a0bbd..8e0285b1bcd 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_program.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_program.c @@ -551,11 +551,13 @@ nvc0_program_translate(struct nvc0_program *prog, uint16_t chipset, info->io.texBindBase = NVC0_CB_AUX_TEX_INFO(0); info->prop.cp.gridInfoBase = NVC0_CB_AUX_GRID_INFO; info->io.uboInfoBase = NVC0_CB_AUX_UBO_INFO(0); + info->io.suInfoBase = NVC0_CB_AUX_SU_INFO(0); + } else { + info->io.suInfoBase = 0; /* TODO */ } info->io.msInfoCBSlot = 0; info->io.msInfoBase = NVC0_CB_AUX_MS_INFO; info->io.bufInfoBase = NVC0_CB_AUX_BUF_INFO(0); - info->io.suInfoBase = 0; /* TODO */ } else { if (chipset >= NVISA_GK104_CHIPSET) { info->io.texBindBase = NVC0_CB_AUX_TEX_INFO(0); diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c b/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c index 99e63825eda..300078f6a6c 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c @@ -743,23 +743,59 @@ static const uint8_t nve4_su_format_map[PIPE_FORMAT_COUNT]; static const uint16_t nve4_su_format_aux_map[PIPE_FORMAT_COUNT]; static const uint16_t nve4_suldp_lib_offset[PIPE_FORMAT_COUNT]; +static void +nvc0_get_surface_dims(struct pipe_image_view *view, int *width, int *height, + int *depth) +{ + struct nv04_resource *res = nv04_resource(view->resource); + int level; + + *width = *height = *depth = 1; + if (res->base.target == PIPE_BUFFER) { + *width = view->u.buf.last_element - view->u.buf.first_element + 1; + return; + } + + level = view->u.tex.level; + *width = u_minify(view->resource->width0, level); + *height = u_minify(view->resource->height0, level); + *depth = u_minify(view->resource->depth0, level); + + switch (res->base.target) { + case PIPE_TEXTURE_1D_ARRAY: + case PIPE_TEXTURE_2D_ARRAY: + case PIPE_TEXTURE_CUBE: + case PIPE_TEXTURE_CUBE_ARRAY: + *depth = view->u.tex.last_layer - view->u.tex.first_layer + 1; + break; + case PIPE_TEXTURE_1D: + case PIPE_TEXTURE_2D: + case PIPE_TEXTURE_RECT: + case PIPE_TEXTURE_3D: + break; + default: + assert(!"unexpected texture target"); + break; + } +} + void nve4_set_surface_info(struct nouveau_pushbuf *push, - struct pipe_surface *psf, + struct pipe_image_view *view, struct nvc0_screen *screen) { - struct nv50_surface *sf = nv50_surface(psf); struct nv04_resource *res; uint64_t address; uint32_t *const info = push->cur; + int width, height, depth; uint8_t log2cpp; - if (psf && !nve4_su_format_map[psf->format]) + if (view && !nve4_su_format_map[view->format]) NOUVEAU_ERR("unsupported surface format, try is_format_supported() !\n"); push->cur += 16; - if (!psf || !nve4_su_format_map[psf->format]) { + if (!view || !nve4_su_format_map[view->format]) { memset(info, 0, 16 * sizeof(*info)); info[0] = 0xbadf0000; @@ -768,13 +804,16 @@ nve4_set_surface_info(struct nouveau_pushbuf *push, screen->lib_code->start; return; } - res = nv04_resource(sf->base.texture); + res = nv04_resource(view->resource); + + address = res->address; - address = res->address + sf->offset; + /* get surface dimensions based on the target. */ + nvc0_get_surface_dims(view, &width, &height, &depth); - info[8] = sf->width; - info[9] = sf->height; - info[10] = sf->depth; + info[8] = width; + info[9] = height; + info[10] = depth; switch (res->base.target) { case PIPE_TEXTURE_1D_ARRAY: info[11] = 1; @@ -795,17 +834,17 @@ nve4_set_surface_info(struct nouveau_pushbuf *push, info[11] = 0; break; } - log2cpp = (0xf000 & nve4_su_format_aux_map[sf->base.format]) >> 12; + log2cpp = (0xf000 & nve4_su_format_aux_map[view->format]) >> 12; - info[12] = nve4_suldp_lib_offset[sf->base.format] + screen->lib_code->start; + info[12] = nve4_suldp_lib_offset[view->format] + screen->lib_code->start; /* limit in bytes for raw access */ - info[13] = (0x06 << 22) | ((sf->width << log2cpp) - 1); + info[13] = (0x06 << 22) | ((width << log2cpp) - 1); - info[1] = nve4_su_format_map[sf->base.format]; + info[1] = nve4_su_format_map[view->format]; #if 0 - switch (util_format_get_blocksizebits(sf->base.format)) { + switch (util_format_get_blocksizebits(view->format)) { case 16: info[1] |= 1 << 16; break; case 32: info[1] |= 2 << 16; break; case 64: info[1] |= 3 << 16; break; @@ -816,13 +855,13 @@ nve4_set_surface_info(struct nouveau_pushbuf *push, #else info[1] |= log2cpp << 16; info[1] |= 0x4000; - info[1] |= (0x0f00 & nve4_su_format_aux_map[sf->base.format]); + info[1] |= (0x0f00 & nve4_su_format_aux_map[view->format]); #endif if (res->base.target == PIPE_BUFFER) { info[0] = address >> 8; - info[2] = sf->width - 1; - info[2] |= (0xff & nve4_su_format_aux_map[sf->base.format]) << 22; + info[2] = width - 1; + info[2] |= (0xff & nve4_su_format_aux_map[view->format]) << 22; info[3] = 0; info[4] = 0; info[5] = 0; @@ -832,28 +871,29 @@ nve4_set_surface_info(struct nouveau_pushbuf *push, info[15] = 0; } else { struct nv50_miptree *mt = nv50_miptree(&res->base); - struct nv50_miptree_level *lvl = &mt->level[sf->base.u.tex.level]; - const unsigned z = sf->base.u.tex.first_layer; + struct nv50_miptree_level *lvl = &mt->level[view->u.tex.level]; + const unsigned z = view->u.tex.first_layer; if (z) { if (mt->layout_3d) { - address += nvc0_mt_zslice_offset(mt, psf->u.tex.level, z); + address += nvc0_mt_zslice_offset(mt, view->u.tex.level, z); /* doesn't work if z passes z-tile boundary */ - assert(sf->depth == 1); + assert(depth == 1); } else { address += mt->layer_stride * z; } } + info[0] = address >> 8; - info[2] = sf->width - 1; + info[2] = width - 1; /* NOTE: this is really important: */ - info[2] |= (0xff & nve4_su_format_aux_map[sf->base.format]) << 22; + info[2] |= (0xff & nve4_su_format_aux_map[view->format]) << 22; info[3] = (0x88 << 24) | (lvl->pitch / 64); - info[4] = sf->height - 1; + info[4] = height - 1; info[4] |= (lvl->tile_mode & 0x0f0) << 25; info[4] |= NVC0_TILE_SHIFT_Y(lvl->tile_mode) << 22; info[5] = mt->layer_stride >> 8; - info[6] = sf->depth - 1; + info[6] = depth - 1; info[6] |= (lvl->tile_mode & 0xf00) << 21; info[6] |= NVC0_TILE_SHIFT_Z(lvl->tile_mode) << 22; info[7] = 0; diff --git a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c index 441166ac418..05a49b1c9ad 100644 --- a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c +++ b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c @@ -192,7 +192,44 @@ nve4_screen_compute_setup(struct nvc0_screen *screen, return 0; } +static void +nve4_compute_validate_surfaces(struct nvc0_context *nvc0) +{ + struct nouveau_pushbuf *push = nvc0->base.pushbuf; + uint64_t address; + const int s = 5; + int i, j; + + if (!nvc0->images_dirty[s]) + return; + + address = nvc0->screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s); + + BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2); + PUSH_DATAh(push, address + NVC0_CB_AUX_SU_INFO(0)); + PUSH_DATA (push, address + NVC0_CB_AUX_SU_INFO(0)); + BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2); + PUSH_DATA (push, 16 * NVC0_MAX_IMAGES * 4); + PUSH_DATA (push, 0x1); + BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 16 * NVC0_MAX_IMAGES); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1)); + + for (i = 0; i < NVC0_MAX_IMAGES; ++i) { + struct pipe_image_view *view = &nvc0->images[s][i]; + if (view->resource) { + struct nv04_resource *res = nv04_resource(view->resource); + + nve4_set_surface_info(push, view, screen); + BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RDWR); + } else { + for (j = 0; j < 16; j++) + PUSH_DATA(push, 0); + } + } +} +/* Will be removed once images are completely done. */ +#if 0 static void nve4_compute_validate_surfaces(struct nvc0_context *nvc0) { @@ -259,7 +296,7 @@ nve4_compute_validate_surfaces(struct nvc0_context *nvc0) nvc0->surfaces_dirty[t] = 0; } - +#endif /* Thankfully, textures with samplers follow the normal rules. */ static void