From: Paulo Zanoni Date: Fri, 31 Jan 2020 23:51:41 +0000 (-0800) Subject: intel: fix the gen 11 compute shader scratch IDs X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1efe139cad150072985db02227be947aec532e2b;p=mesa.git intel: fix the gen 11 compute shader scratch IDs Scratch space allocation is based on the number of threads in the base configuration, and we only have one base configuration for ICL, with 8 subslices. This fixes an issue with Aztec on Vulkan in a machine with a configuration that's not the base. The issue looks like a regression from b9e93db20896, but it seems things are broken since forever, just not easily reproducible. v2: Reimplement it using the subslices variable. Don't touch TGL. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Jason Ekstrand Reviewed-by: Lionel Landwerlin Signed-off-by: Paulo Zanoni Part-of: --- diff --git a/src/gallium/drivers/iris/iris_program.c b/src/gallium/drivers/iris/iris_program.c index 01b08f24b93..701cfa20aea 100644 --- a/src/gallium/drivers/iris/iris_program.c +++ b/src/gallium/drivers/iris/iris_program.c @@ -2053,9 +2053,14 @@ iris_get_scratch_space(struct iris_context *ice, * as well. This is not currently documented at all. * * This hack is no longer necessary on Gen11+. + * + * For, ICL, scratch space allocation is based on the number of threads + * in the base configuration. */ unsigned subslice_total = screen->subslice_total; - if (devinfo->gen < 11) + if (devinfo->gen == 11) + subslice_total = 8; + else if (devinfo->gen < 11) subslice_total = 4 * devinfo->num_slices; assert(subslice_total >= screen->subslice_total); diff --git a/src/intel/vulkan/anv_allocator.c b/src/intel/vulkan/anv_allocator.c index 7965008e060..112a12014cb 100644 --- a/src/intel/vulkan/anv_allocator.c +++ b/src/intel/vulkan/anv_allocator.c @@ -1395,7 +1395,12 @@ anv_scratch_pool_alloc(struct anv_device *device, struct anv_scratch_pool *pool, const struct gen_device_info *devinfo = &device->info; - const unsigned subslices = MAX2(device->physical->subslice_total, 1); + unsigned subslices = MAX2(device->physical->subslice_total, 1); + + /* For, ICL, scratch space allocation is based on the number of threads + * in the base configuration. */ + if (devinfo->gen == 11) + subslices = 8; unsigned scratch_ids_per_subslice; if (devinfo->gen >= 11) { diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 4a76ee58ddd..9933eb27e7e 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -467,8 +467,13 @@ brw_alloc_stage_scratch(struct brw_context *brw, * brw->screen->subslice_total is the TOTAL number of subslices * and we wish to view that there are 4 subslices per slice * instead of the actual number of subslices per slice. + * + * For, ICL, scratch space allocation is based on the number of threads + * in the base configuration. */ - if (devinfo->gen >= 9 && devinfo->gen < 11) + if (devinfo->gen == 11) + subslices = 8; + else if (devinfo->gen >= 9 && devinfo->gen < 11) subslices = 4 * brw->screen->devinfo.num_slices; unsigned scratch_ids_per_subslice;