From: Rob Clark Date: Mon, 9 Jul 2018 17:17:12 +0000 (-0400) Subject: freedreno/ir3: output ir3 and nir asm for frameretrace X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1f464d53010f61ca2ef10e88e4eeefc067f4c8ce;p=mesa.git freedreno/ir3: output ir3 and nir asm for frameretrace See: https://github.com/janesma/apitrace/commit/298dc8195bf082fe1f47aa474e28411f85dd5393 Signed-off-by: Rob Clark --- diff --git a/src/gallium/drivers/freedreno/disasm.h b/src/gallium/drivers/freedreno/disasm.h index 3266c6a484f..fd8053bf49d 100644 --- a/src/gallium/drivers/freedreno/disasm.h +++ b/src/gallium/drivers/freedreno/disasm.h @@ -25,6 +25,17 @@ #define DISASM_H_ #include +#include + +#include "util/u_debug.h" + +enum fd_shader_debug { + FD_DBG_SHADER_VS = 0x01, + FD_DBG_SHADER_FS = 0x02, + FD_DBG_SHADER_CS = 0x04, +}; + +extern enum fd_shader_debug fd_shader_debug; enum shader_t { SHADER_VERTEX, @@ -36,6 +47,38 @@ enum shader_t { SHADER_MAX, }; +static inline bool +shader_debug_enabled(enum shader_t type) +{ + switch (type) { + case SHADER_VERTEX: return !!(fd_shader_debug & FD_DBG_SHADER_VS); + case SHADER_FRAGMENT: return !!(fd_shader_debug & FD_DBG_SHADER_FS); + case SHADER_COMPUTE: return !!(fd_shader_debug & FD_DBG_SHADER_CS); + default: + debug_assert(0); + return false; + } +} + +static inline const char * +shader_stage_name(enum shader_t type) +{ + /* NOTE these names are chosen to match the INTEL_DEBUG output + * which frameretrace parses. Hurray accidental ABI! + */ + switch (type) { + case SHADER_VERTEX: return "vertex"; + case SHADER_TCS: return "tessellation control"; + case SHADER_TES: return "tessellation evaluation"; + case SHADER_GEOM: return "geometry"; + case SHADER_FRAGMENT: return "fragment"; + case SHADER_COMPUTE: return "compute"; + default: + debug_assert(0); + return NULL; + } +} + /* bitmask of debug flags */ enum debug_t { PRINT_RAW = 0x1, /* dump raw hexdump */ diff --git a/src/gallium/drivers/freedreno/freedreno_screen.c b/src/gallium/drivers/freedreno/freedreno_screen.c index 1baebd71789..be5b88b0dd6 100644 --- a/src/gallium/drivers/freedreno/freedreno_screen.c +++ b/src/gallium/drivers/freedreno/freedreno_screen.c @@ -93,6 +93,17 @@ int fd_mesa_debug = 0; bool fd_binning_enabled = true; static bool glsl120 = false; +static const struct debug_named_value shader_debug_options[] = { + {"vs", FD_DBG_SHADER_VS, "Print shader disasm for vertex shaders"}, + {"fs", FD_DBG_SHADER_FS, "Print shader disasm for fragment shaders"}, + {"cs", FD_DBG_SHADER_CS, "Print shader disasm for compute shaders"}, + DEBUG_NAMED_VALUE_END +}; + +DEBUG_GET_ONCE_FLAGS_OPTION(fd_shader_debug, "FD_SHADER_DEBUG", shader_debug_options, 0) + +enum fd_shader_debug fd_shader_debug = 0; + static const char * fd_screen_get_name(struct pipe_screen *pscreen) { @@ -783,6 +794,7 @@ fd_screen_create(struct fd_device *dev) uint64_t val; fd_mesa_debug = debug_get_option_fd_mesa_debug(); + fd_shader_debug = debug_get_option_fd_shader_debug(); if (fd_mesa_debug & FD_DBG_NOBIN) fd_binning_enabled = false; diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c index 9f74fa2530a..d8414903e75 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c @@ -220,6 +220,12 @@ compile_init(struct ir3_compiler *compiler, nir_print_shader(ctx->s, stdout); } + if (shader_debug_enabled(so->type)) { + fprintf(stderr, "NIR (final form) for %s shader:\n", + shader_stage_name(so->type)); + nir_print_shader(ctx->s, stderr); + } + ir3_nir_scan_driver_consts(ctx->s, &so->const_layout); so->num_uniforms = ctx->s->num_uniforms; diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c b/src/gallium/drivers/freedreno/ir3/ir3_shader.c index 15bda50b25b..b0663d5c5ca 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c @@ -162,6 +162,14 @@ assemble_variant(struct ir3_shader_variant *v) ir3_shader_disasm(v, bin, stdout); } + if (shader_debug_enabled(v->shader->type)) { + fprintf(stderr, "Native code for unnamed %s shader %s:\n", + shader_stage_name(v->shader->type), v->shader->nir->info.name); + if (v->shader->type == SHADER_FRAGMENT) + fprintf(stderr, "SIMD0\n"); + ir3_shader_disasm(v, bin, stderr); + } + free(bin); /* no need to keep the ir around beyond this point: */