From: Brian Paul Date: Mon, 12 Oct 2015 17:26:16 +0000 (-0600) Subject: vbo: get rid of needless NR_MAT_ATTRIBS constant X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=20f31ae37c42b4c98e0a55ba6b2e57ad9d1c277b;p=mesa.git vbo: get rid of needless NR_MAT_ATTRIBS constant Reviewed-by: Marek Olšák --- diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index 802955da28e..b5dc45cb603 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -33,7 +33,6 @@ #include "vbo.h" #include "vbo_context.h" -#define NR_MAT_ATTRIBS 12 static GLuint check_size( const GLfloat *attr ) { @@ -108,14 +107,12 @@ static void init_mat_currval(struct gl_context *ctx) &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT]; GLuint i; - assert(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX); - - memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS); + memset(arrays, 0, sizeof(*arrays) * MAT_ATTRIB_MAX); /* Set up a constant (StrideB == 0) array for each current * attribute: */ - for (i = 0; i < NR_MAT_ATTRIBS; i++) { + for (i = 0; i < MAT_ATTRIB_MAX; i++) { struct gl_client_array *cl = &arrays[i]; /* Size is fixed for the material attributes, for others will @@ -175,7 +172,7 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx ) for (i = 0; i < ARRAY_SIZE(vbo->map_vp_none); i++) vbo->map_vp_none[i] = i; /* map material attribs to generic slots */ - for (i = 0; i < NR_MAT_ATTRIBS; i++) + for (i = 0; i < MAT_ATTRIB_MAX; i++) vbo->map_vp_none[VERT_ATTRIB_GENERIC(i)] = VBO_ATTRIB_MAT_FRONT_AMBIENT + i;