From: Kenneth Graunke Date: Sat, 15 Jan 2011 23:25:02 +0000 (-0800) Subject: glsl: Don't bother unsetting a destructor that was never set. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=21031b4e887a4bd5563130d54a11972b69cb2645;p=mesa.git glsl: Don't bother unsetting a destructor that was never set. This was totally copied and pasted from glsl_symbol_table. --- diff --git a/src/glsl/glsl_symbol_table.cpp b/src/glsl/glsl_symbol_table.cpp index 3dcd928016a..6fcfe07b9c2 100644 --- a/src/glsl/glsl_symbol_table.cpp +++ b/src/glsl/glsl_symbol_table.cpp @@ -35,13 +35,10 @@ public: return entry; } - /* If the user *does* call delete, that's OK, we will just - * talloc_free in that case. Here, C++ will have already called the - * destructor so tell talloc not to do that again. */ - static void operator delete(void *table) + /* If the user *does* call delete, that's OK, we will just talloc_free. */ + static void operator delete(void *entry) { - talloc_set_destructor(table, NULL); - talloc_free(table); + talloc_free(entry); } symbol_table_entry(ir_variable *v) : v(v), f(0), t(0) {}