From: Brian Date: Sun, 25 Feb 2007 19:46:56 +0000 (-0700) Subject: output texcoord in vertex program X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=21625d729cc7050fc1b0991e1753b0b5f45a6db0;p=mesa.git output texcoord in vertex program --- diff --git a/progs/glsl/noise.c b/progs/glsl/noise.c index e115da3b123..a26a8059449 100644 --- a/progs/glsl/noise.c +++ b/progs/glsl/noise.c @@ -17,6 +17,7 @@ static const char *VertShaderText = "void main() {\n" " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n" + " gl_TexCoord[0] = gl_MultiTexCoord0;\n" "}\n"; static const char *FragShaderText =