From: Brian Paul Date: Fri, 2 Jun 2006 12:51:56 +0000 (+0000) Subject: set per-context GL_DRAW_BUFFER state regardless of currently bound FBO X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=21fbdb14e9a189272fd7398be525e087dbf017dc;p=mesa.git set per-context GL_DRAW_BUFFER state regardless of currently bound FBO --- diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 28fbc34ff78..6f4a51e1072 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -460,16 +460,14 @@ set_color_output(GLcontext *ctx, GLuint output, GLenum buffer, ASSERT(output < ctx->Const.MaxDrawBuffers); + /* Set per-FBO state */ fb->ColorDrawBuffer[output] = buffer; fb->_ColorDrawBufferMask[output] = destMask; - - if (fb->Name == 0) { - /* Set traditional state var */ - ctx->Color.DrawBuffer[output] = buffer; - } - /* not really needed, will be set later */ fb->_NumColorDrawBuffers[output] = 0; + + /* Set traditional state var */ + ctx->Color.DrawBuffer[output] = buffer; }