From: Brian Paul Date: Wed, 16 Oct 2013 14:43:21 +0000 (-0600) Subject: mesa: change glTexImage[23]DMultisample() internalformat to GLenum X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2273b04c6198d591c3dc5123c4d100da5bcc0e18;p=mesa.git mesa: change glTexImage[23]DMultisample() internalformat to GLenum To match glext.h and the GL_ARB_texture_multisample extension. However, the GL 4.0 spec and man page say it's GLint. An OpenGL spec bug will be filed. --- diff --git a/src/mapi/glapi/gen/ARB_texture_multisample.xml b/src/mapi/glapi/gen/ARB_texture_multisample.xml index f0dd4f5f79b..1f65a8bcf80 100644 --- a/src/mapi/glapi/gen/ARB_texture_multisample.xml +++ b/src/mapi/glapi/gen/ARB_texture_multisample.xml @@ -37,7 +37,7 @@ - + @@ -46,7 +46,7 @@ - + diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index ea2f15bfee0..793c5d38282 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -4355,7 +4355,7 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, void GLAPIENTRY _mesa_TexImage2DMultisample(GLenum target, GLsizei samples, - GLint internalformat, GLsizei width, + GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) { teximagemultisample(2, target, samples, internalformat, @@ -4366,7 +4366,7 @@ _mesa_TexImage2DMultisample(GLenum target, GLsizei samples, void GLAPIENTRY _mesa_TexImage3DMultisample(GLenum target, GLsizei samples, - GLint internalformat, GLsizei width, + GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) { diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index 88952471892..792383d2fe0 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -296,12 +296,12 @@ _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer, extern void GLAPIENTRY _mesa_TexImage2DMultisample(GLenum target, GLsizei samples, - GLint internalformat, GLsizei width, + GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); extern void GLAPIENTRY _mesa_TexImage3DMultisample(GLenum target, GLsizei samples, - GLint internalformat, GLsizei width, + GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);