From: Marek Olšák Date: Thu, 2 Dec 2010 14:56:38 +0000 (+0100) Subject: r300/compiler: disable the swizzle lowering pass in vertex shaders X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=23390e2f5cf1050f98c70c8603e374191e7d84e7;p=mesa.git r300/compiler: disable the swizzle lowering pass in vertex shaders It was a no-op because all swizzles are native there. --- diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c index a321e26fed6..dab593310ee 100644 --- a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c @@ -1063,7 +1063,6 @@ void r3xx_compile_vertex_program(struct r300_vertex_program_compiler *c) {"dataflow optimize", 1, opt, rc_optimize, NULL}, /* This pass must be done after optimizations. */ {"source conflict resolve", 1, 1, rc_local_transform, resolve_src_conflicts}, - {"dataflow swizzles", 1, 1, rc_dataflow_swizzles, NULL}, {"register allocation", 1, opt, allocate_temporary_registers, NULL}, {"dead constants", 1, kill_consts, rc_remove_unused_constants, &c->code->constants_remap_table}, {"final code validation", 0, 1, rc_validate_final_shader, NULL},