From: Brian Paul Date: Thu, 3 Jul 2003 03:07:12 +0000 (+0000) Subject: added GL_ARB_texture_non_power_of_two X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=235c150f0a369a1d4f70f88a2864ce84e1e95cfa;p=mesa.git added GL_ARB_texture_non_power_of_two --- diff --git a/docs/RELNOTES-5.1 b/docs/RELNOTES-5.1 index d0619916cc6..3c7451c2755 100644 --- a/docs/RELNOTES-5.1 +++ b/docs/RELNOTES-5.1 @@ -63,6 +63,8 @@ GL_EXT_texture_rectangle GL_ARB_occlusion_query Useful for visibility-based culling. +GL_ARB_texture_non_power_of_two + Removes the restriction that texture dimensions must be powers of two. Build System Changes diff --git a/docs/VERSIONS b/docs/VERSIONS index 7d48f3f3253..062a4822160 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1127,6 +1127,7 @@ Mesa Version History - GL_NV_light_max_exponent - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) - GL_ARB_occlusion_query + - GL_ARB_texture_non_power_of_two - new X86 feature detection code (Petr Sebor) - less memory used for display lists and vertex buffers - demo of per-pixel lighting with a fragment program (demos/fplight.c)