From: Keith Whitwell Date: Fri, 16 Feb 2001 00:35:34 +0000 (+0000) Subject: Fixed conform problems with recent material tracking change. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2448fc7deeaa870d879de17158f243f239c05b15;p=mesa.git Fixed conform problems with recent material tracking change. Remove redundant 'update_materials' stage. Fix conform segfault with seperate specular colors in mustpass.c. These tests still fail, however. --- diff --git a/src/mesa/Makefile.X11 b/src/mesa/Makefile.X11 index f764cac558c..eed597bb36e 100644 --- a/src/mesa/Makefile.X11 +++ b/src/mesa/Makefile.X11 @@ -1,4 +1,4 @@ -# $Id: Makefile.X11,v 1.43 2001/02/06 21:42:48 brianp Exp $ +# $Id: Makefile.X11,v 1.44 2001/02/16 00:35:34 keithw Exp $ # Mesa 3-D graphics library # Version: 3.5 @@ -36,7 +36,6 @@ CORE_SOURCES = \ tnl/t_pipeline.c \ tnl/t_vb_fog.c \ tnl/t_vb_light.c \ - tnl/t_vb_material.c \ tnl/t_vb_normals.c \ tnl/t_vb_points.c \ tnl/t_vb_render.c \ diff --git a/src/mesa/main/Makefile.X11 b/src/mesa/main/Makefile.X11 index f764cac558c..eed597bb36e 100644 --- a/src/mesa/main/Makefile.X11 +++ b/src/mesa/main/Makefile.X11 @@ -1,4 +1,4 @@ -# $Id: Makefile.X11,v 1.43 2001/02/06 21:42:48 brianp Exp $ +# $Id: Makefile.X11,v 1.44 2001/02/16 00:35:34 keithw Exp $ # Mesa 3-D graphics library # Version: 3.5 @@ -36,7 +36,6 @@ CORE_SOURCES = \ tnl/t_pipeline.c \ tnl/t_vb_fog.c \ tnl/t_vb_light.c \ - tnl/t_vb_material.c \ tnl/t_vb_normals.c \ tnl/t_vb_points.c \ tnl/t_vb_render.c \ diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index f61195283b4..533fa687242 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -1,4 +1,4 @@ -/* $Id: state.c,v 1.57 2001/02/12 19:04:30 brianp Exp $ */ +/* $Id: state.c,v 1.58 2001/02/16 00:35:35 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -26,7 +26,8 @@ /* - * This file manages internal Mesa state update. + * This file manages recalculation of derived values in the + * __GLcontext. */ @@ -944,74 +945,65 @@ void gl_update_state( GLcontext *ctx ) */ ctx->NewState = 0; ctx->Driver.UpdateState(ctx, new_state); + ctx->Array.NewState = 0; -#ifdef DEBUG - /* At this point we can do some assertions to be sure the required device - * driver function pointers are all initialized. + /* At this point we can do some assertions to be sure the required + * device driver function pointers are all initialized. + * + * KW: Moved the some of these asserts to t_vb_render.c, as they + * are strictly only required for that stage. The Driver struct + * should probably be split; the read/write span/pixels functions + * should be referenced only from swrast, for instance. */ - assert(ctx->Driver.GetString); - assert(ctx->Driver.UpdateState); - assert(ctx->Driver.Clear); - assert(ctx->Driver.SetDrawBuffer); - assert(ctx->Driver.SetReadBuffer); - assert(ctx->Driver.GetBufferSize); + ASSERT(ctx->Driver.GetString); + ASSERT(ctx->Driver.UpdateState); + ASSERT(ctx->Driver.Clear); + ASSERT(ctx->Driver.SetDrawBuffer); + ASSERT(ctx->Driver.SetReadBuffer); + ASSERT(ctx->Driver.GetBufferSize); if (ctx->Visual.rgbMode) { - assert(ctx->Driver.WriteRGBASpan); - assert(ctx->Driver.WriteRGBSpan); - assert(ctx->Driver.WriteMonoRGBASpan); - assert(ctx->Driver.WriteRGBAPixels); - assert(ctx->Driver.WriteMonoRGBAPixels); - assert(ctx->Driver.ReadRGBASpan); - assert(ctx->Driver.ReadRGBAPixels); + ASSERT(ctx->Driver.WriteRGBASpan); + ASSERT(ctx->Driver.WriteRGBSpan); + ASSERT(ctx->Driver.WriteMonoRGBASpan); + ASSERT(ctx->Driver.WriteRGBAPixels); + ASSERT(ctx->Driver.WriteMonoRGBAPixels); + ASSERT(ctx->Driver.ReadRGBASpan); + ASSERT(ctx->Driver.ReadRGBAPixels); } else { - assert(ctx->Driver.WriteCI32Span); - assert(ctx->Driver.WriteCI8Span); - assert(ctx->Driver.WriteMonoCISpan); - assert(ctx->Driver.WriteCI32Pixels); - assert(ctx->Driver.WriteMonoCIPixels); - assert(ctx->Driver.ReadCI32Span); - assert(ctx->Driver.ReadCI32Pixels); + ASSERT(ctx->Driver.WriteCI32Span); + ASSERT(ctx->Driver.WriteCI8Span); + ASSERT(ctx->Driver.WriteMonoCISpan); + ASSERT(ctx->Driver.WriteCI32Pixels); + ASSERT(ctx->Driver.WriteMonoCIPixels); + ASSERT(ctx->Driver.ReadCI32Span); + ASSERT(ctx->Driver.ReadCI32Pixels); } if (ctx->Visual.accumRedBits > 0) { - assert(ctx->Driver.Accum); + ASSERT(ctx->Driver.Accum); } - assert(ctx->Driver.DrawPixels); - assert(ctx->Driver.ReadPixels); - assert(ctx->Driver.CopyPixels); - assert(ctx->Driver.Bitmap); - assert(ctx->Driver.ResizeBuffersMESA); - assert(ctx->Driver.TexImage1D); - assert(ctx->Driver.TexImage2D); - assert(ctx->Driver.TexImage3D); - assert(ctx->Driver.TexSubImage1D); - assert(ctx->Driver.TexSubImage2D); - assert(ctx->Driver.TexSubImage3D); + ASSERT(ctx->Driver.DrawPixels); + ASSERT(ctx->Driver.ReadPixels); + ASSERT(ctx->Driver.CopyPixels); + ASSERT(ctx->Driver.Bitmap); + ASSERT(ctx->Driver.ResizeBuffersMESA); + ASSERT(ctx->Driver.TexImage1D); + ASSERT(ctx->Driver.TexImage2D); + ASSERT(ctx->Driver.TexImage3D); + ASSERT(ctx->Driver.TexSubImage1D); + ASSERT(ctx->Driver.TexSubImage2D); + ASSERT(ctx->Driver.TexSubImage3D); if (ctx->Extensions.ARB_texture_compression) { - assert(ctx->Driver.CompressedTexImage1D); - assert(ctx->Driver.CompressedTexImage2D); - assert(ctx->Driver.CompressedTexImage3D); - assert(ctx->Driver.CompressedTexSubImage1D); - assert(ctx->Driver.CompressedTexSubImage2D); - assert(ctx->Driver.CompressedTexSubImage3D); - assert(ctx->Driver.IsCompressedFormat); - assert(ctx->Driver.GetCompressedTexImage); - assert(ctx->Driver.BaseCompressedTexFormat); + ASSERT(ctx->Driver.CompressedTexImage1D); + ASSERT(ctx->Driver.CompressedTexImage2D); + ASSERT(ctx->Driver.CompressedTexImage3D); + ASSERT(ctx->Driver.CompressedTexSubImage1D); + ASSERT(ctx->Driver.CompressedTexSubImage2D); + ASSERT(ctx->Driver.CompressedTexSubImage3D); + ASSERT(ctx->Driver.IsCompressedFormat); + ASSERT(ctx->Driver.GetCompressedTexImage); + ASSERT(ctx->Driver.BaseCompressedTexFormat); } - assert(ctx->Driver.RenderStart); - assert(ctx->Driver.RenderFinish); - assert(ctx->Driver.BuildProjectedVertices); - assert(ctx->Driver.RenderPrimitive); - assert(ctx->Driver.PointsFunc); - assert(ctx->Driver.LineFunc); - assert(ctx->Driver.TriangleFunc); - assert(ctx->Driver.QuadFunc); - assert(ctx->Driver.ResetLineStipple); - assert(ctx->Driver.RenderInterp); - assert(ctx->Driver.RenderCopyPV); - assert(ctx->Driver.RenderClippedLine); - assert(ctx->Driver.RenderClippedPolygon); -#endif - - ctx->Array.NewState = 0; + ASSERT(ctx->Driver.RenderStart); + ASSERT(ctx->Driver.RenderFinish); } diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index 83c7f45ffa6..181be13f945 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -1,4 +1,4 @@ -/* $Id: ss_context.c,v 1.9 2001/01/29 20:47:39 keithw Exp $ */ +/* $Id: ss_context.c,v 1.10 2001/02/16 00:35:35 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -153,6 +153,16 @@ _swsetup_RenderStart( GLcontext *ctx ) VB->import_data( ctx, VB->importable_data, VEC_NOT_WRITEABLE|VEC_BAD_STRIDE); + + /* Ugly hack: Tie up some dangling pointers for flat/twoside code + * in ss_tritmp.h and ss_interptmp.h + */ + if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) == 0 || + ctx->Texture._ReallyEnabled == 0) { + VB->SecondaryColorPtr[0] = VB->ColorPtr[0]; + VB->SecondaryColorPtr[1] = VB->ColorPtr[1]; + } + } void diff --git a/src/mesa/swrast_setup/ss_vbtmp.h b/src/mesa/swrast_setup/ss_vbtmp.h index 6197f5bdb56..ab5417ffe5b 100644 --- a/src/mesa/swrast_setup/ss_vbtmp.h +++ b/src/mesa/swrast_setup/ss_vbtmp.h @@ -78,14 +78,6 @@ static void TAG(rs)(GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs ) } } - /* Tie up some dangling pointers for flat/twoside code in ss_tritmp.h - */ - if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) == 0) { - VB->SecondaryColorPtr[0] = VB->ColorPtr[0]; - VB->SecondaryColorPtr[1] = VB->ColorPtr[1]; - } - - proj = VB->ProjectedClipPtr->data; if (IND & FOG) fog = VB->FogCoordPtr->data; diff --git a/src/mesa/tnl/t_imm_dlist.c b/src/mesa/tnl/t_imm_dlist.c index c0393cec9ad..c722c9629e1 100644 --- a/src/mesa/tnl/t_imm_dlist.c +++ b/src/mesa/tnl/t_imm_dlist.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_dlist.c,v 1.8 2001/02/15 01:33:52 keithw Exp $ */ +/* $Id: t_imm_dlist.c,v 1.9 2001/02/16 00:35:35 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -180,6 +180,8 @@ execute_compiled_cassette( GLcontext *ctx, void *data ) IM->AndFlag = node->AndFlag; IM->LastData = node->LastData; IM->LastPrimitive = node->LastPrimitive; + IM->LastMaterial = node->LastMaterial; + IM->MaterialOrMask = node->MaterialOrMask; if ((MESA_VERBOSE & VERBOSE_DISPLAY_LIST) && (MESA_VERBOSE & VERBOSE_IMMEDIATE)) diff --git a/src/mesa/tnl/t_imm_exec.c b/src/mesa/tnl/t_imm_exec.c index 80e5ce54400..ce64c16b31a 100644 --- a/src/mesa/tnl/t_imm_exec.c +++ b/src/mesa/tnl/t_imm_exec.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_exec.c,v 1.11 2001/02/15 01:33:52 keithw Exp $ */ +/* $Id: t_imm_exec.c,v 1.12 2001/02/16 00:35:35 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -76,6 +76,8 @@ void _tnl_reset_input( GLcontext *ctx, IM->BeginState = beginstate; IM->SavedBeginState = savedbeginstate; IM->TexSize = 0; + IM->LastMaterial = 0; + IM->MaterialOrMask = 0; IM->ArrayEltFlags = ~ctx->Array._Enabled; IM->ArrayEltIncr = ctx->Array.Vertex.Enabled ? 1 : 0; diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index 467074abaa3..f1c5a255a5d 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -1,4 +1,4 @@ -/* $Id: t_pipeline.c,v 1.12 2001/02/15 01:33:52 keithw Exp $ */ +/* $Id: t_pipeline.c,v 1.13 2001/02/16 00:35:35 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -202,7 +202,6 @@ void _tnl_run_pipeline( GLcontext *ctx ) * case, if it becomes necessary to do so. */ const struct gl_pipeline_stage *_tnl_default_pipeline[] = { - &_tnl_update_material_stage, &_tnl_vertex_transform_stage, &_tnl_normal_transform_stage, &_tnl_lighting_stage, diff --git a/src/mesa/tnl/t_pipeline.h b/src/mesa/tnl/t_pipeline.h index 3f64eb8ed9f..8c996da89ef 100644 --- a/src/mesa/tnl/t_pipeline.h +++ b/src/mesa/tnl/t_pipeline.h @@ -1,4 +1,4 @@ -/* $Id: t_pipeline.h,v 1.5 2001/01/05 02:26:49 keithw Exp $ */ +/* $Id: t_pipeline.h,v 1.6 2001/02/16 00:35:35 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -48,7 +48,6 @@ extern void _tnl_install_pipeline( GLcontext *ctx, /* These are implemented in the t_vb_*.c files: */ -extern const struct gl_pipeline_stage _tnl_update_material_stage; extern const struct gl_pipeline_stage _tnl_vertex_transform_stage; extern const struct gl_pipeline_stage _tnl_normal_transform_stage; extern const struct gl_pipeline_stage _tnl_lighting_stage; diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index 13ab9a395ba..00beb531232 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_light.c,v 1.6 2001/01/29 22:10:24 brianp Exp $ */ +/* $Id: t_vb_light.c,v 1.7 2001/02/16 00:35:35 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -133,17 +133,21 @@ static GLboolean run_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage ) GLuint ind; /* Make sure we can talk about elements 0..2 in the vector we are - * lighting. TODO: Don't repeat this in CVA! + * lighting. */ - if (input->size <= 2) { - if (input->flags & VEC_NOT_WRITEABLE) { - ASSERT(VB->importable_data & VERT_OBJ); - VB->import_data( ctx, VERT_OBJ, VEC_NOT_WRITEABLE ); - input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->ObjPtr; - ASSERT((input->flags & VEC_NOT_WRITEABLE) == 0); - } + if (stage->changed_inputs & (VERT_EYE|VERT_OBJ)) { + if (input->size <= 2) { + if (input->flags & VEC_NOT_WRITEABLE) { + ASSERT(VB->importable_data & VERT_OBJ); + + VB->import_data( ctx, VERT_OBJ, VEC_NOT_WRITEABLE ); + input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->ObjPtr; - gl_vector4f_clean_elem(input, VB->Count, 2); + ASSERT((input->flags & VEC_NOT_WRITEABLE) == 0); + } + + gl_vector4f_clean_elem(input, VB->Count, 2); + } } if (VB->Flag) @@ -170,8 +174,8 @@ static GLboolean run_validate_lighting( GLcontext *ctx, if (ctx->Visual.rgbMode) { if (ctx->Light._NeedVertices) { - if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR && - ctx->Texture._ReallyEnabled) + if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR && + ctx->Texture._ReallyEnabled) tab = _tnl_light_spec_tab; else tab = _tnl_light_tab; @@ -182,7 +186,6 @@ static GLboolean run_validate_lighting( GLcontext *ctx, else tab = _tnl_light_fast_tab; } -/* tab = _tnl_light_tab; */ } else tab = _tnl_light_ci_tab; @@ -306,8 +309,9 @@ static void dtr( struct gl_pipeline_stage *stage ) const struct gl_pipeline_stage _tnl_lighting_stage = { "lighting", - _NEW_LIGHT, /* recheck */ - _NEW_LIGHT|_NEW_MODELVIEW, /* recalc -- modelview dependency + _NEW_LIGHT|_NEW_TEXTURE, /* recheck; texture for seperate_specular */ + _NEW_LIGHT|_NEW_MODELVIEW| + _NEW_TEXTURE, /* recalc -- modelview dependency * otherwise not captured by inputs * (which may be VERT_OBJ) */ 0,0,0, /* active, inputs, outputs */ diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h index 8cbb0735671..50bbedd8a0c 100644 --- a/src/mesa/tnl/t_vb_lighttmp.h +++ b/src/mesa/tnl/t_vb_lighttmp.h @@ -1,4 +1,4 @@ -/* $Id: t_vb_lighttmp.h,v 1.6 2001/02/14 23:00:42 brianp Exp $ */ +/* $Id: t_vb_lighttmp.h,v 1.7 2001/02/16 00:35:35 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -114,6 +114,8 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, (void) nstride; (void) vstride; +/* fprintf(stderr, "%s\n", __FUNCTION__ ); */ + if (IDX & LIGHT_COLORMATERIAL) { CMcolor = (GLchan (*)[4]) VB->ColorPtr[0]->data; CMstride = VB->ColorPtr[0]->stride; @@ -279,15 +281,6 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, Bcolor[j][3] = sumA[1]; } } - - if ( CHECK_COLOR_MATERIAL(j) ) - gl_update_color_material( ctx, CMcolor[j] ); - - if ( CHECK_MATERIAL(j) ) - gl_update_material( ctx, new_material[j], new_material_mask[j] ); - - if ( CHECK_VALIDATE(j) ) - gl_validate_all_lighting_tables( ctx ); } @@ -318,6 +311,7 @@ static void TAG(light_rgba)( GLcontext *ctx, GLuint *new_material_mask = VB->MaterialMask; GLuint nr = VB->Count; +/* fprintf(stderr, "%s\n", __FUNCTION__ ); */ (void) flags; (void) nstride; (void) vstride; @@ -483,15 +477,6 @@ static void TAG(light_rgba)( GLcontext *ctx, Bcolor[j][3] = sumA[1]; } } - - if ( CHECK_COLOR_MATERIAL(j) ) - gl_update_color_material( ctx, (GLchan *)CMcolor[j] ); - - if ( CHECK_MATERIAL(j) ) - gl_update_material( ctx, new_material[j], new_material_mask[j] ); - - if ( CHECK_VALIDATE(j) ) - gl_validate_all_lighting_tables( ctx ); } @@ -521,6 +506,7 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, GLfloat base[2][3]; GLuint nr = VB->Count; +/* fprintf(stderr, "%s\n", __FUNCTION__ ); */ (void) input; /* doesn't refer to Eye or Obj */ (void) flags; (void) nr; @@ -647,6 +633,7 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, GLuint nr = VB->Count; struct gl_light *light; +/* fprintf(stderr, "%s\n", __FUNCTION__ ); */ (void) flags; (void) input; (void) nr; @@ -778,6 +765,7 @@ static void TAG(light_ci)( GLcontext *ctx, GLuint *new_material_mask = VB->MaterialMask; GLuint nr = VB->Count; +/* fprintf(stderr, "%s\n", __FUNCTION__ ); */ (void) flags; (void) nstride; (void) vstride; @@ -936,15 +924,6 @@ static void TAG(light_ci)( GLcontext *ctx, indexResult[side][j] = (GLuint) (GLint) index; } } /*for vertex*/ - - if ( CHECK_COLOR_MATERIAL(j) ) - gl_update_color_material( ctx, CMcolor[j] ); - - if ( CHECK_MATERIAL(j) ) - gl_update_material( ctx, new_material[j], new_material_mask[j] ); - - if ( CHECK_VALIDATE(j) ) - gl_validate_all_lighting_tables( ctx ); } diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c index d364b4f4609..9412a0fcb99 100644 --- a/src/mesa/tnl/t_vb_render.c +++ b/src/mesa/tnl/t_vb_render.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_render.c,v 1.12 2001/01/29 20:47:39 keithw Exp $ */ +/* $Id: t_vb_render.c,v 1.13 2001/02/16 00:35:35 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -63,13 +63,13 @@ -typedef void (*clip_line_func)( GLcontext *ctx, - GLuint i, GLuint j, - GLubyte mask); +/* typedef void (*clip_line_func)( GLcontext *ctx, */ +/* GLuint i, GLuint j, */ +/* GLubyte mask); */ -typedef void (*clip_poly_func)( GLcontext *ctx, - GLuint n, GLuint vlist[], - GLubyte mask ); +/* typedef void (*clip_poly_func)( GLcontext *ctx, */ +/* GLuint n, GLuint vlist[], */ +/* GLubyte mask ); */ @@ -250,10 +250,10 @@ static void clip_elt_triangles( GLcontext *ctx, #define RENDER_LINE( v1, v2 ) \ LineFunc( ctx, v1, v2 ) -#define RENDER_TRI( v1, v2, v3 ) \ +#define RENDER_TRI( v1, v2, v3 ) \ TriangleFunc( ctx, v1, v2, v3 ) -#define RENDER_QUAD( v1, v2, v3, v4 ) \ +#define RENDER_QUAD( v1, v2, v3, v4 ) \ QuadFunc( ctx, v1, v2, v3, v4 ) #define TAG(x) _tnl_##x##_verts @@ -299,11 +299,25 @@ static GLboolean run_render( GLcontext *ctx, render_func *tab; GLint pass = 0; + /* Allow the drivers to lock before projected verts are built so * that window coordinates are guarenteed not to change before * rendering. */ ctx->Driver.RenderStart( ctx ); + + ASSERT(ctx->Driver.BuildProjectedVertices); + ASSERT(ctx->Driver.RenderPrimitive); + ASSERT(ctx->Driver.PointsFunc); + ASSERT(ctx->Driver.LineFunc); + ASSERT(ctx->Driver.TriangleFunc); + ASSERT(ctx->Driver.QuadFunc); + ASSERT(ctx->Driver.ResetLineStipple); + ASSERT(ctx->Driver.RenderInterp); + ASSERT(ctx->Driver.RenderCopyPV); + ASSERT(ctx->Driver.RenderClippedLine); + ASSERT(ctx->Driver.RenderClippedPolygon); + ctx->Driver.BuildProjectedVertices( ctx, 0, VB->Count, new_inputs ); if (VB->ClipOrMask) { @@ -354,9 +368,8 @@ static void check_render( GLcontext *ctx, struct gl_pipeline_stage *stage ) if (ctx->Visual.rgbMode) { inputs |= VERT_RGBA; - if (ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) { + if (ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) inputs |= VERT_SPEC_RGB; - } if (ctx->Texture._ReallyEnabled) { for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) { @@ -365,8 +378,7 @@ static void check_render( GLcontext *ctx, struct gl_pipeline_stage *stage ) } } } - else - { + else { inputs |= VERT_INDEX; } @@ -375,17 +387,14 @@ static void check_render( GLcontext *ctx, struct gl_pipeline_stage *stage ) /* How do drivers turn this off? */ - if (ctx->Fog.Enabled) { + if (ctx->Fog.Enabled) inputs |= VERT_FOG_COORD; - } - if (ctx->_TriangleCaps & DD_TRI_UNFILLED) { + if (ctx->_TriangleCaps & DD_TRI_UNFILLED) inputs |= VERT_EDGE; - } - if (ctx->RenderMode==GL_FEEDBACK) { + if (ctx->RenderMode==GL_FEEDBACK) inputs |= VERT_TEX_ANY; - } stage->inputs = inputs; }