From: Józef Kucia Date: Fri, 10 May 2019 19:38:22 +0000 (+0200) Subject: radv: clear vertex bindings while resetting command buffer X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=24af0f1318967e20a8c5d7f3559389c341a0a11c;p=mesa.git radv: clear vertex bindings while resetting command buffer Only vertex inputs accessed by vertex shader must have valid buffers bound. Signed-off-by: Józef Kucia Reviewed-by: Bas Nieuwenhuizen Fixes: 5010436e09f "radv: bail out when binding the same vertex buffers" --- diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c index b04c998fac2..890662841d2 100644 --- a/src/amd/vulkan/radv_cmd_buffer.c +++ b/src/amd/vulkan/radv_cmd_buffer.c @@ -301,7 +301,6 @@ radv_cmd_buffer_destroy(struct radv_cmd_buffer *cmd_buffer) static VkResult radv_reset_cmd_buffer(struct radv_cmd_buffer *cmd_buffer) { - cmd_buffer->device->ws->cs_reset(cmd_buffer->cs); list_for_each_entry_safe(struct radv_cmd_buffer_upload, up, @@ -326,6 +325,8 @@ radv_reset_cmd_buffer(struct radv_cmd_buffer *cmd_buffer) cmd_buffer->record_result = VK_SUCCESS; + memset(cmd_buffer->vertex_bindings, 0, sizeof(cmd_buffer->vertex_bindings)); + for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) { cmd_buffer->descriptors[i].dirty = 0; cmd_buffer->descriptors[i].valid = 0;