From: Matthieu Castet Date: Sun, 16 Sep 2007 17:37:27 +0000 (+0200) Subject: nouveau : fix nv10_render functions X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2616b206895d0e4e3ba1a5b981708ce3d37670ef;p=mesa.git nouveau : fix nv10_render functions use _tnl_RenderClipped helper functions that will call the right driver callback clean nv10_render_generic_primitive_elts to match nv10_render style --- diff --git a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c index 545600af647..4172afbb16c 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_swtcl.c +++ b/src/mesa/drivers/dri/nouveau/nv10_swtcl.c @@ -233,16 +233,16 @@ static void (*nv10_render_tab_verts[GL_POLYGON+2])(GLcontext *, static inline void nv10_render_generic_primitive_elts(GLcontext *ctx,GLuint start,GLuint count,GLuint flags,GLuint prim) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); - GLubyte *vertptr = (GLubyte *)nmesa->verts; - GLuint vertsize = nmesa->vertex_size; - GLuint size_dword = vertsize*(count-start)/4; + uint32_t *vertptr = (GLubyte *)nmesa->verts; + GLuint vertsize = nmesa->vertex_size / 4; + GLuint size_dword = vertsize*(count-start); const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; GLuint j; nv10ExtendPrimitive(nmesa, size_dword); nv10StartPrimitive(nmesa,prim+1,size_dword); for (j=start; jvertex_attr_count++; \ } while (0) -static void nv10_render_clipped_line(GLcontext *ctx,GLuint ii,GLuint jj) -{ - /* FIXME do something here */ - WARN_ONCE("Unimplemented %s\n", __func__); -} - -static void nv10_render_clipped_poly(GLcontext *ctx,const GLuint *elts,GLuint n) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - GLuint *tmp = VB->Elts; - VB->Elts = (GLuint *)elts; - nv10_render_generic_primitive_elts( ctx, 0, n, PRIM_BEGIN|PRIM_END,GL_POLYGON ); - VB->Elts = tmp; -} - static inline void nv10_render_points(GLcontext *ctx,GLuint first,GLuint last) { WARN_ONCE("Unimplemented\n"); @@ -356,12 +340,10 @@ static inline void nv10_render_points(GLcontext *ctx,GLuint first,GLuint last) static inline void nv10_render_line(GLcontext *ctx,GLuint v1,GLuint v2) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); - GLubyte *vertptr = (GLubyte *)nmesa->verts; - GLuint vertsize = nmesa->vertex_size; - GLuint size_dword = vertsize*(2)/4; - + uint32_t *vertptr = (GLubyte *)nmesa->verts; /* OUT_RINGp wants size in DWORDS */ - vertsize >>= 2; + GLuint vertsize = nmesa->vertex_size / 4; + GLuint size_dword = vertsize*2; nv10ExtendPrimitive(nmesa, size_dword); nv10StartPrimitive(nmesa,GL_LINES+1,size_dword); @@ -373,12 +355,10 @@ static inline void nv10_render_line(GLcontext *ctx,GLuint v1,GLuint v2) static inline void nv10_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); - GLubyte *vertptr = (GLubyte *)nmesa->verts; - GLuint vertsize = nmesa->vertex_size; - GLuint size_dword = vertsize*(3)/4; - + uint32_t *vertptr = (GLubyte *)nmesa->verts; /* OUT_RINGp wants size in DWORDS */ - vertsize >>= 2; + GLuint vertsize = nmesa->vertex_size / 4; + GLuint size_dword = vertsize*3; nv10ExtendPrimitive(nmesa, size_dword); nv10StartPrimitive(nmesa,GL_TRIANGLES+1,size_dword); @@ -391,12 +371,10 @@ static inline void nv10_render_triangle(GLcontext *ctx,GLuint v1,GLuint v2,GLuin static inline void nv10_render_quad(GLcontext *ctx,GLuint v1,GLuint v2,GLuint v3,GLuint v4) { struct nouveau_context *nmesa = NOUVEAU_CONTEXT(ctx); - GLubyte *vertptr = (GLubyte *)nmesa->verts; - GLuint vertsize = nmesa->vertex_size; - GLuint size_dword = vertsize*(4)/4; - + uint32_t *vertptr = (GLubyte *)nmesa->verts; /* OUT_RINGp wants size in DWORDS */ - vertsize >>= 2; + GLuint vertsize = nmesa->vertex_size / 4; + GLuint size_dword = vertsize*4; nv10ExtendPrimitive(nmesa, size_dword); nv10StartPrimitive(nmesa,GL_QUADS+1,size_dword); @@ -416,8 +394,8 @@ static void nv10ChooseRenderState(GLcontext *ctx) tnl->Driver.Render.PrimTabVerts = nv10_render_tab_verts; tnl->Driver.Render.PrimTabElts = nv10_render_tab_elts; - tnl->Driver.Render.ClippedLine = nv10_render_clipped_line; - tnl->Driver.Render.ClippedPolygon = nv10_render_clipped_poly; + tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; + tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; tnl->Driver.Render.Points = nv10_render_points; tnl->Driver.Render.Line = nv10_render_line; tnl->Driver.Render.Triangle = nv10_render_triangle;