From: Eric Anholt Date: Tue, 15 Nov 2011 23:57:39 +0000 (-0800) Subject: i915: Move the texture format setup for this driver out of shared code. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=27505a105a4bf8b7329b87d29e1625e545508e4e;p=mesa.git i915: Move the texture format setup for this driver out of shared code. The i965 driver is now enabling all of these formats on its own from the surface format table. Reviewed-by: Kenneth Graunke --- diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index f801abcf43a..663909ea4b6 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -69,6 +69,8 @@ i830CreateContext(const struct gl_config * mesaVis, return false; } + intel_init_texture_formats(ctx); + _math_matrix_ctr(&intel->ViewportMatrix); /* Initialize swrast, tnl driver tables: */ diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index ca03ad0416c..c5e589d8e6e 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -88,6 +88,55 @@ i915InitDriverFunctions(struct dd_function_table *functions) functions->UpdateState = i915InvalidateState; } +/* Note: this is shared with i830. */ +void +intel_init_texture_formats(struct gl_context *ctx) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_screen *intel_screen = intel->intelScreen; + + ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = true; + if (intel_screen->deviceID != PCI_CHIP_I830_M && + intel_screen->deviceID != PCI_CHIP_845_G) + ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = true; + ctx->TextureFormatSupported[MESA_FORMAT_ARGB4444] = true; + ctx->TextureFormatSupported[MESA_FORMAT_ARGB1555] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = true; + ctx->TextureFormatSupported[MESA_FORMAT_L8] = true; + ctx->TextureFormatSupported[MESA_FORMAT_A8] = true; + ctx->TextureFormatSupported[MESA_FORMAT_I8] = true; + ctx->TextureFormatSupported[MESA_FORMAT_AL88] = true; + + /* Depth and stencil */ + ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true; + ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true; + ctx->TextureFormatSupported[MESA_FORMAT_S8] = intel->has_separate_stencil; + + /* + * This was disabled in initial FBO enabling to avoid combinations + * of depth+stencil that wouldn't work together. We since decided + * that it was OK, since it's up to the app to come up with the + * combo that actually works, so this can probably be re-enabled. + */ + /* + ctx->TextureFormatSupported[MESA_FORMAT_Z16] = true; + ctx->TextureFormatSupported[MESA_FORMAT_Z24] = true; + */ + + /* ctx->Extensions.MESA_ycbcr_texture */ + ctx->TextureFormatSupported[MESA_FORMAT_YCBCR] = true; + ctx->TextureFormatSupported[MESA_FORMAT_YCBCR_REV] = true; + + /* GL_3DFX_texture_compression_FXT1 */ + ctx->TextureFormatSupported[MESA_FORMAT_RGB_FXT1] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FXT1] = true; + + /* GL_EXT_texture_compression_s3tc */ + ctx->TextureFormatSupported[MESA_FORMAT_RGB_DXT1] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT1] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT3] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT5] = true; +} extern const struct tnl_pipeline_stage *intel_pipeline[]; diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 4973b247c88..068b305bded 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -629,48 +629,8 @@ intelInitContext(struct intel_context *intel, intel->must_use_separate_stencil = intel->intelScreen->hw_must_use_separate_stencil; intel->has_hiz = intel->intelScreen->hw_has_hiz; - memset(&ctx->TextureFormatSupported, 0, - sizeof(ctx->TextureFormatSupported)); - ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = true; - if (devID != PCI_CHIP_I830_M && devID != PCI_CHIP_845_G) - ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = true; - ctx->TextureFormatSupported[MESA_FORMAT_ARGB4444] = true; - ctx->TextureFormatSupported[MESA_FORMAT_ARGB1555] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = true; - ctx->TextureFormatSupported[MESA_FORMAT_L8] = true; - ctx->TextureFormatSupported[MESA_FORMAT_A8] = true; - ctx->TextureFormatSupported[MESA_FORMAT_I8] = true; - ctx->TextureFormatSupported[MESA_FORMAT_AL88] = true; - - /* Depth and stencil */ - ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true; - ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true; - ctx->TextureFormatSupported[MESA_FORMAT_S8] = intel->has_separate_stencil; - - /* - * This was disabled in initial FBO enabling to avoid combinations - * of depth+stencil that wouldn't work together. We since decided - * that it was OK, since it's up to the app to come up with the - * combo that actually works, so this can probably be re-enabled. - */ - /* - ctx->TextureFormatSupported[MESA_FORMAT_Z16] = true; - ctx->TextureFormatSupported[MESA_FORMAT_Z24] = true; - */ - - /* ctx->Extensions.MESA_ycbcr_texture */ - ctx->TextureFormatSupported[MESA_FORMAT_YCBCR] = true; - ctx->TextureFormatSupported[MESA_FORMAT_YCBCR_REV] = true; - - /* GL_3DFX_texture_compression_FXT1 */ - ctx->TextureFormatSupported[MESA_FORMAT_RGB_FXT1] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FXT1] = true; - - /* GL_EXT_texture_compression_s3tc */ - ctx->TextureFormatSupported[MESA_FORMAT_RGB_DXT1] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT1] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT3] = true; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT5] = true; + memset(&ctx->TextureFormatSupported, + 0, sizeof(ctx->TextureFormatSupported)); driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, sPriv->myNum, (intel->gen >= 4) ? "i965" : "i915"); diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index a61ac4c164f..d49255b44a2 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -588,6 +588,7 @@ void intel_prepare_render(struct intel_context *intel); void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region, uint32_t buffer_id); +void intel_init_texture_formats(struct gl_context *ctx); /*====================================================================== * Inline conversion functions.