From: Paul Berry Date: Wed, 28 Aug 2013 03:51:31 +0000 (-0700) Subject: vbo: Implement new gs prim types in vbo_count_tessellated_primitives. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2924b5f73bd9468e59da9bf53e88c314669a729f;p=mesa.git vbo: Implement new gs prim types in vbo_count_tessellated_primitives. Reviewed-by: Matt Turner --- diff --git a/src/mesa/vbo/vbo_exec.c b/src/mesa/vbo/vbo_exec.c index 9c20bdef296..aa2c7b07bbd 100644 --- a/src/mesa/vbo/vbo_exec.c +++ b/src/mesa/vbo/vbo_exec.c @@ -149,6 +149,18 @@ vbo_count_tessellated_primitives(GLenum mode, GLuint count, case GL_QUADS: num_primitives = (count / 4) * 2; break; + case GL_LINES_ADJACENCY: + num_primitives = count / 4; + break; + case GL_LINE_STRIP_ADJACENCY: + num_primitives = count >= 4 ? count - 3 : 0; + break; + case GL_TRIANGLES_ADJACENCY: + num_primitives = count / 6; + break; + case GL_TRIANGLE_STRIP_ADJACENCY: + num_primitives = count >= 6 ? (count - 4) / 2 : 0; + break; default: assert(!"Unexpected primitive type in count_tessellated_primitives"); num_primitives = 0;