From: Eric Anholt Date: Tue, 30 Nov 2010 00:16:38 +0000 (-0800) Subject: i965: Fix type of gl_FragData[] dereference for FB write. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2927b6c21202fd0f9a661665e0093e7193c5df6e;p=mesa.git i965: Fix type of gl_FragData[] dereference for FB write. Fixes glsl-fs-fragdata-1, and hopefully Eve Online where I noticed this bug in the generated shader. Bug #31952. --- diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index edb02fabb23..7a8e9812257 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -2010,8 +2010,10 @@ fs_visitor::emit_fb_writes() fs_reg color = reg_undef; if (this->frag_color) color = *(variable_storage(this->frag_color)); - else if (this->frag_data) + else if (this->frag_data) { color = *(variable_storage(this->frag_data)); + color.type = BRW_REGISTER_TYPE_F; + } for (int target = 0; target < c->key.nr_color_regions; target++) { this->current_annotation = talloc_asprintf(this->mem_ctx,