From: Zack Rusin Date: Sun, 25 Oct 2009 16:19:38 +0000 (-0400) Subject: st/xorg: fix xv X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2947d1420270476730711892909c3683bb6c5bff;p=mesa.git st/xorg: fix xv --- diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c index 30fcff8a494..83cc12fea9a 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c +++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.c @@ -259,14 +259,6 @@ create_vs(struct pipe_context *pipe, src = ureg_DECL_vs_input(ureg, input_slot++); dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0); ureg_MOV(ureg, dst, src); - - src = ureg_DECL_vs_input(ureg, input_slot++); - dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 1); - ureg_MOV(ureg, dst, src); - - src = ureg_DECL_vs_input(ureg, input_slot++); - dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 2); - ureg_MOV(ureg, dst, src); } if (is_composite) { @@ -328,6 +320,11 @@ create_yuv_shader(struct pipe_context *pipe, struct ureg_program *ureg) ureg_TEX(ureg, v, TGSI_TEXTURE_2D, pos, v_sampler); + ureg_SUB(ureg, u, ureg_src(u), + ureg_scalar(matrow0, TGSI_SWIZZLE_W)); + ureg_SUB(ureg, v, ureg_src(v), + ureg_scalar(matrow0, TGSI_SWIZZLE_W)); + ureg_MUL(ureg, rgb, ureg_scalar(ureg_src(y), TGSI_SWIZZLE_X), matrow0); diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c index ec5268f9d6c..a740e862b75 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.c +++ b/src/gallium/state_trackers/xorg/xorg_renderer.c @@ -869,6 +869,7 @@ void renderer_draw_textures(struct xorg_renderer *r, pos[2], pos[3], width, height, textures); + num_textures = 1; break; default: debug_assert(!"Unsupported number of textures"); diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c index f4b0d564d66..2a3a42bdeaf 100644 --- a/src/gallium/state_trackers/xorg/xorg_xv.c +++ b/src/gallium/state_trackers/xorg/xorg_xv.c @@ -22,17 +22,31 @@ /* The ITU-R BT.601 conversion matrix for SDTV. */ +/* original, matrix, but we transpose it to + * make the shader easier static const float bt_601[] = { - 1.0, 0.0, 1.4075, 0, + 1.0, 0.0, 1.4075, , 1.0, -0.3455, -0.7169, 0, 1.0, 1.7790, 0., 0, +};*/ +static const float bt_601[] = { + 1.0, 1.0, 1.0, 0.5, + 0.0, -0.3455, 1.7790, 0, + 1.4075, -0.7169, 0., 0, }; /* The ITU-R BT.709 conversion matrix for HDTV. */ +/* original, but we transpose to make the conversion + * in the shader easier static const float bt_709[] = { 1.0, 0.0, 1.581, 0, 1.0, -0.1881, -0.47, 0, 1.0, 1.8629, 0., 0, +};*/ +static const float bt_709[] = { + 1.0, 1.0, 1.0, 0.5, + 0.0, -0.1881, 1.8629, 0, + 1.581,-0.47 , 0.0, 0, }; #define MAKE_ATOM(a) MakeAtom(a, sizeof(a) - 1, TRUE)