From: Mike Stroyan Date: Fri, 26 Jun 2015 21:15:46 +0000 (-0600) Subject: meta: Only change and restore viewport 0 in mesa meta mode X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2a210b797eacd27a556af9c5e0edca940f9486c5;p=mesa.git meta: Only change and restore viewport 0 in mesa meta mode The meta code was setting a default depth range for all viewports and 'restoring' all viewports to depth range values saved from viewport 0. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Kenneth Graunke --- diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 214a68a9129..9a75019d059 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -728,7 +728,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) save->DepthNear = ctx->ViewportArray[0].Near; save->DepthFar = ctx->ViewportArray[0].Far; /* set depth range to default */ - _mesa_DepthRange(0.0, 1.0); + _mesa_set_depth_range(ctx, 0, 0.0, 1.0); } if (state & MESA_META_CLAMP_FRAGMENT_COLOR) { @@ -1129,7 +1129,7 @@ _mesa_meta_end(struct gl_context *ctx) _mesa_set_viewport(ctx, 0, save->ViewportX, save->ViewportY, save->ViewportW, save->ViewportH); } - _mesa_DepthRange(save->DepthNear, save->DepthFar); + _mesa_set_depth_range(ctx, 0, save->DepthNear, save->DepthFar); } if (state & MESA_META_CLAMP_FRAGMENT_COLOR &&