From: Alex Deucher Date: Mon, 12 May 2008 15:57:08 +0000 (-0400) Subject: R500: add support for 4k textures X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2a4d1085cb9d2d03e6aeb2c71a59888826c31afd;p=mesa.git R500: add support for 4k textures --- diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 3f9d9da3998..df7f29a2ce5 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -164,7 +164,7 @@ static inline void r300EmitAtoms(r300ContextPtr r300, GLboolean dirty) r300->cmdbuf.count_used++; /* Emit cache flush */ - *dest = cmdpacket0(R300_TX_CNTL, 1); + *dest = cmdpacket0(R300_TX_INVALTAGS, 1); dest++; r300->cmdbuf.count_used++; diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index c56a7622897..31cc00a081b 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -278,6 +278,11 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, ctx->Const.MaxTextureCoordUnits); ctx->Const.MaxTextureMaxAnisotropy = 16.0; + if (screen->chip_family >= CHIP_FAMILY_RV515) { + ctx->Const.MaxTextureLevels = 13; + ctx->Const.MaxTextureRectSize = 4096; + } + ctx->Const.MinPointSize = 1.0; ctx->Const.MinPointSizeAA = 1.0; ctx->Const.MaxPointSize = R300_POINTSIZE_MAX; diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index a6719d6553c..8e3fe0c5245 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -745,7 +745,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* gap */ /* Zero to flush caches. */ -#define R300_TX_CNTL 0x4100 +#define R300_TX_INVALTAGS 0x4100 #define R300_TX_FLUSH 0x0 /* The upper enable bits are guessed, based on fglrx reported limits. */ diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 43d1406da34..f69a27671b1 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -398,16 +398,24 @@ static void r300SetTexImages(r300ContextPtr rmesa, R300_TX_HEIGHTMASK_SHIFT)) | ((numLevels - 1) << R300_TX_MAX_MIP_LEVEL_SHIFT); + t->pitch = 0; + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + if (tObj->Image[0][t->base.firstLevel]->Width > 2048) + t->pitch |= R500_TXWIDTH_BIT11; + if (tObj->Image[0][t->base.firstLevel]->Height > 2048) + t->pitch |= R500_TXHEIGHT_BIT11; + } + /* Only need to round to nearest 32 for textures, but the blitter * requires 64-byte aligned pitches, and we may/may not need the * blitter. NPOT only! */ if (baseImage->IsCompressed) { - t->pitch = + t->pitch |= (tObj->Image[0][t->base.firstLevel]->Width + 63) & ~(63); } else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) { unsigned int align = blitWidth - 1; - t->pitch = ((tObj->Image[0][t->base.firstLevel]->Width * + t->pitch |= ((tObj->Image[0][t->base.firstLevel]->Width * texelBytes) + 63) & ~(63); t->size |= R300_TX_SIZE_TXPITCH_EN; if (!t->image_override) @@ -415,7 +423,7 @@ static void r300SetTexImages(r300ContextPtr rmesa, (((tObj->Image[0][t->base.firstLevel]->Width) + align) & ~align) - 1; } else { - t->pitch = + t->pitch |= ((tObj->Image[0][t->base.firstLevel]->Width * texelBytes) + 63) & ~(63); }