From: Alejandro PiƱeiro Date: Wed, 5 Sep 2018 10:34:47 +0000 (+0200) Subject: intel/compiler: rename brw_nir_lower_glsl_images X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2a6182fe06731b09d89cdd819e887606d683ed2f;p=mesa.git intel/compiler: rename brw_nir_lower_glsl_images To brw_nir_lower_gl_images, as it will be also used on the ARB_gl_spirv codepath, that doesn't involves GLSL at all. So the lowering is about images following the OpenGL semantics. In any case "brw_nir_lower_opengl_images" seemed too long to me, so I just used gl. That shortening is already used on other parts of the code. Reviewed-by: Jason Ekstrand --- diff --git a/src/intel/compiler/brw_nir.h b/src/intel/compiler/brw_nir.h index 50073265539..06f0e8690e4 100644 --- a/src/intel/compiler/brw_nir.h +++ b/src/intel/compiler/brw_nir.h @@ -149,8 +149,8 @@ void brw_nir_setup_arb_uniforms(void *mem_ctx, nir_shader *shader, struct gl_program *prog, struct brw_stage_prog_data *stage_prog_data); -void brw_nir_lower_glsl_images(nir_shader *shader, - const struct gl_program *prog); +void brw_nir_lower_gl_images(nir_shader *shader, + const struct gl_program *prog); void brw_nir_analyze_ubo_ranges(const struct brw_compiler *compiler, nir_shader *nir, diff --git a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp index 34cabdc2977..35416a74b9c 100644 --- a/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp +++ b/src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp @@ -299,8 +299,8 @@ get_aoa_deref_offset(nir_builder *b, } void -brw_nir_lower_glsl_images(nir_shader *shader, - const struct gl_program *prog) +brw_nir_lower_gl_images(nir_shader *shader, + const struct gl_program *prog) { /* We put image uniforms at the end */ nir_foreach_variable(var, &shader->uniforms) { diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 041395ec4c0..ba418e45b85 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -140,7 +140,7 @@ brw_create_nir(struct brw_context *brw, } NIR_PASS_V(nir, brw_nir_lower_uniforms, is_scalar); - NIR_PASS_V(nir, brw_nir_lower_glsl_images, prog); + NIR_PASS_V(nir, brw_nir_lower_gl_images, prog); return nir; }