From: Timothy Arceri Date: Mon, 7 May 2018 23:19:04 +0000 (+1000) Subject: mesa: dont set GLSLVersion in _mesa_init_constants() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2a621acc8d31702a4c7e09d567c8dbc1c9231cd8;p=mesa.git mesa: dont set GLSLVersion in _mesa_init_constants() Just leave it as 0 and let the drivers set it (as they already do) to avoid redundantly initialising it. Reviewed-by: Marek Olšák --- diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 9a4bf8d3942..9bd4661bd86 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -639,7 +639,6 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api) consts->MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS; /* Shading language version */ - consts->GLSLVersion = 120; _mesa_override_glsl_version(consts); #ifdef DEBUG