From: Erik Faye-Lund Date: Thu, 18 Jun 2020 08:40:27 +0000 (+0200) Subject: docs/features: mark GL3 as complete for zink X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2a6a21ceb3104f9e5e2037d6e9fafbe899ef5217;p=mesa.git docs/features: mark GL3 as complete for zink --- diff --git a/docs/features.txt b/docs/features.txt index 22faa83f3c9..022234a2cfa 100644 --- a/docs/features.txt +++ b/docs/features.txt @@ -36,35 +36,35 @@ context as extensions. Feature Status ------------------------------------------------------- ------------------------ -GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl +GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl, zink glBindFragDataLocation, glGetFragDataLocation DONE - GL_NV_conditional_render (Conditional rendering) DONE (zink) - GL_ARB_map_buffer_range (Map buffer subranges) DONE (v3d, zink) - GL_ARB_color_buffer_float (Clamping controls) DONE (v3d, zink) - GL_ARB_texture_float (Float textures, renderbuffers) DONE (v3d, zink) - GL_EXT_packed_float DONE (v3d, zink) - GL_EXT_texture_shared_exponent DONE (v3d, zink) - GL_ARB_depth_buffer_float (Float depth buffers) DONE (v3d, zink) - GL_ARB_framebuffer_object (Framebuffer objects) DONE (v3d, zink) + GL_NV_conditional_render (Conditional rendering) DONE () + GL_ARB_map_buffer_range (Map buffer subranges) DONE (v3d) + GL_ARB_color_buffer_float (Clamping controls) DONE (v3d) + GL_ARB_texture_float (Float textures, renderbuffers) DONE (v3d) + GL_EXT_packed_float DONE (v3d) + GL_EXT_texture_shared_exponent DONE (v3d) + GL_ARB_depth_buffer_float (Float depth buffers) DONE (v3d) + GL_ARB_framebuffer_object (Framebuffer objects) DONE (v3d) GL_ARB_half_float_pixel DONE (all drivers) - GL_ARB_half_float_vertex DONE (v3d, zink) - GL_EXT_texture_integer DONE (v3d, zink) - GL_EXT_texture_array DONE (v3d, zink) - GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE (v3d, zink) - GL_EXT_texture_compression_rgtc DONE (zink) - GL_ARB_texture_rg DONE (v3d, zink) - GL_EXT_transform_feedback (Transform feedback) DONE (v3d, zink) - GL_ARB_vertex_array_object (Vertex array objects) DONE (v3d, zink) - GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE (v3d, zink) + GL_ARB_half_float_vertex DONE (v3d) + GL_EXT_texture_integer DONE (v3d) + GL_EXT_texture_array DONE (v3d) + GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE (v3d) + GL_EXT_texture_compression_rgtc DONE () + GL_ARB_texture_rg DONE (v3d) + GL_EXT_transform_feedback (Transform feedback) DONE (v3d) + GL_ARB_vertex_array_object (Vertex array objects) DONE (v3d) + GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE (v3d) glClearBuffer commands DONE glGetStringi command DONE glTexParameterI, glGetTexParameterI commands DONE glVertexAttribI commands DONE - Depth format cube textures DONE (zink) - GLX_ARB_create_context (GLX 1.4 is required) DONE (v3d, zink) - Multisample anti-aliasing DONE (freedreno/a5xx+, freedreno (*), llvmpipe (*), softpipe (*), swr (*), zink) - 8 draw buffers DONE (zink) + Depth format cube textures DONE () + GLX_ARB_create_context (GLX 1.4 is required) DONE (v3d) + Multisample anti-aliasing DONE (freedreno/a5xx+, freedreno (*), llvmpipe (*), softpipe (*), swr (*)) + 8 draw buffers DONE () (*) freedreno (a2xx-a4xx), llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support