From: Samuel Pitoiset Date: Mon, 4 Jul 2016 17:15:02 +0000 (+0200) Subject: nvc0: bind images for 3d/cp shaders on GM107+ X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2ae4b5d6229ac1961cb09794e06a6cb1c73e14d3;p=mesa.git nvc0: bind images for 3d/cp shaders on GM107+ On Maxwell, images binding is slightly different (and much better) regarding Fermi and Kepler because a texture view needs to be uploaded for each image and this is going to simplify the thing a lot. Signed-off-by: Samuel Pitoiset Reviewed-by: Ilia Mirkin --- diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.c b/src/gallium/drivers/nouveau/nvc0/nvc0_context.c index 1137e6ccab0..4bd240bf454 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.c @@ -161,8 +161,11 @@ nvc0_context_unreference_resources(struct nvc0_context *nvc0) for (i = 0; i < NVC0_MAX_BUFFERS; ++i) pipe_resource_reference(&nvc0->buffers[s][i].buffer, NULL); - for (i = 0; i < NVC0_MAX_IMAGES; ++i) + for (i = 0; i < NVC0_MAX_IMAGES; ++i) { pipe_resource_reference(&nvc0->images[s][i].resource, NULL); + if (nvc0->screen->base.class_3d >= GM107_3D_CLASS) + pipe_sampler_view_reference(&nvc0->images_tic[s][i], NULL); + } } for (s = 0; s < 2; ++s) { diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h index 4b73ec39558..6890f574c49 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h @@ -246,6 +246,7 @@ struct nvc0_context { uint32_t buffers_valid[6]; struct pipe_image_view images[6][NVC0_MAX_IMAGES]; + struct pipe_sampler_view *images_tic[6][NVC0_MAX_IMAGES]; /* GM107+ */ uint16_t images_dirty[6]; uint16_t images_valid[6]; @@ -349,6 +350,9 @@ struct pipe_sampler_view * nvc0_create_sampler_view(struct pipe_context *, struct pipe_resource *, const struct pipe_sampler_view *); +struct pipe_sampler_view * +gm107_create_texture_view_from_image(struct pipe_context *, + const struct pipe_image_view *); /* nvc0_transfer.c */ void diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c index 441cfc97454..fcb695aaf4d 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c @@ -1296,6 +1296,19 @@ nvc0_bind_images_range(struct nvc0_context *nvc0, const unsigned s, pipe_resource_reference( &img->resource, pimages[p].resource); + + if (nvc0->screen->base.class_3d >= GM107_3D_CLASS) { + if (nvc0->images_tic[s][i]) { + struct nv50_tic_entry *old = + nv50_tic_entry(nvc0->images_tic[s][i]); + nvc0_screen_tic_unlock(nvc0->screen, old); + pipe_sampler_view_reference(&nvc0->images_tic[s][i], NULL); + } + + nvc0->images_tic[s][i] = + gm107_create_texture_view_from_image(&nvc0->base.pipe, + &pimages[p]); + } } if (!mask) return false; @@ -1303,8 +1316,16 @@ nvc0_bind_images_range(struct nvc0_context *nvc0, const unsigned s, mask = ((1 << nr) - 1) << start; if (!(nvc0->images_valid[s] & mask)) return false; - for (i = start; i < end; ++i) + for (i = start; i < end; ++i) { pipe_resource_reference(&nvc0->images[s][i].resource, NULL); + if (nvc0->screen->base.class_3d >= GM107_3D_CLASS) { + struct nv50_tic_entry *old = nv50_tic_entry(nvc0->images_tic[s][i]); + if (old) { + nvc0_screen_tic_unlock(nvc0->screen, old); + pipe_sampler_view_reference(&nvc0->images_tic[s][i], NULL); + } + } + } nvc0->images_valid[s] &= ~mask; } nvc0->images_dirty[s] |= mask; diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c b/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c index 71c1b841460..8abf1b53f01 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_tex.c @@ -236,6 +236,42 @@ gm107_create_texture_view(struct pipe_context *pipe, return &view->pipe; } +struct pipe_sampler_view * +gm107_create_texture_view_from_image(struct pipe_context *pipe, + const struct pipe_image_view *view) +{ + struct nv04_resource *res = nv04_resource(view->resource); + struct pipe_sampler_view templ = {}; + enum pipe_texture_target target; + uint32_t flags = 0; + + if (!res) + return NULL; + target = res->base.target; + + if (target == PIPE_TEXTURE_CUBE || target == PIPE_TEXTURE_CUBE_ARRAY) + target = PIPE_TEXTURE_2D_ARRAY; + + templ.format = view->format; + templ.swizzle_r = PIPE_SWIZZLE_X; + templ.swizzle_g = PIPE_SWIZZLE_Y; + templ.swizzle_b = PIPE_SWIZZLE_Z; + templ.swizzle_a = PIPE_SWIZZLE_W; + + if (target == PIPE_BUFFER) { + templ.u.buf.first_element = view->u.buf.first_element; + templ.u.buf.last_element = view->u.buf.last_element; + } else { + templ.u.tex.first_layer = view->u.tex.first_layer; + templ.u.tex.last_layer = view->u.tex.last_layer; + templ.u.tex.first_level = templ.u.tex.last_level = view->u.tex.level; + } + + flags = NV50_TEXVIEW_SCALED_COORDS; + + return nvc0_create_texture_view(pipe, &res->base, &templ, flags, target); +} + static struct pipe_sampler_view * gf100_create_texture_view(struct pipe_context *pipe, struct pipe_resource *texture, @@ -1099,6 +1135,60 @@ nvc0_update_surface_bindings(struct nvc0_context *nvc0) nvc0->images_dirty[5] |= nvc0->images_valid[5]; } +static void +gm107_validate_surfaces(struct nvc0_context *nvc0, + struct pipe_image_view *view, int stage, int slot) +{ + struct nv04_resource *res = nv04_resource(view->resource); + struct nouveau_pushbuf *push = nvc0->base.pushbuf; + struct nvc0_screen *screen = nvc0->screen; + struct nouveau_bo *txc = nvc0->screen->txc; + struct nv50_tic_entry *tic; + + tic = nv50_tic_entry(nvc0->images_tic[stage][slot]); + + res = nv04_resource(tic->pipe.texture); + nvc0_update_tic(nvc0, tic, res); + + if (tic->id < 0) { + tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic); + + /* upload the texture view */ + PUSH_SPACE(push, 16); + BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_DST_ADDRESS_HIGH), 2); + PUSH_DATAh(push, txc->offset + (tic->id * 32)); + PUSH_DATA (push, txc->offset + (tic->id * 32)); + BEGIN_NVC0(push, NVE4_P2MF(UPLOAD_LINE_LENGTH_IN), 2); + PUSH_DATA (push, 32); + PUSH_DATA (push, 1); + BEGIN_1IC0(push, NVE4_P2MF(UPLOAD_EXEC), 9); + PUSH_DATA (push, 0x1001); + PUSH_DATAp(push, &tic->tic[0], 8); + + BEGIN_NVC0(push, NVC0_3D(TIC_FLUSH), 1); + PUSH_DATA (push, 0); + } else + if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) { + BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1); + PUSH_DATA (push, (tic->id << 4) | 1); + } + nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32); + + res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING; + res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; + + BCTX_REFN(nvc0->bufctx_3d, 3D_SUF, res, RD); + + /* upload the texture handle */ + BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); + PUSH_DATA (push, NVC0_CB_AUX_SIZE); + PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(stage)); + PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(stage)); + BEGIN_NVC0(push, NVC0_3D(CB_POS), 2); + PUSH_DATA (push, NVC0_CB_AUX_TEX_INFO(slot + 32)); + PUSH_DATA (push, tic->id); +} + static inline void nve4_update_surface_bindings(struct nvc0_context *nvc0) { @@ -1110,15 +1200,16 @@ nve4_update_surface_bindings(struct nvc0_context *nvc0) if (!nvc0->images_dirty[s]) continue; - BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); - PUSH_DATA (push, NVC0_CB_AUX_SIZE); - PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s)); - PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s)); - BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 16 * NVC0_MAX_IMAGES); - PUSH_DATA (push, NVC0_CB_AUX_SU_INFO(0)); - for (i = 0; i < NVC0_MAX_IMAGES; ++i) { struct pipe_image_view *view = &nvc0->images[s][i]; + + BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); + PUSH_DATA (push, NVC0_CB_AUX_SIZE); + PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s)); + PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s)); + BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 16); + PUSH_DATA (push, NVC0_CB_AUX_SU_INFO(i)); + if (view->resource) { struct nv04_resource *res = nv04_resource(view->resource); @@ -1129,6 +1220,9 @@ nve4_update_surface_bindings(struct nvc0_context *nvc0) nve4_set_surface_info(push, view, nvc0); BCTX_REFN(nvc0->bufctx_3d, 3D_SUF, res, RDWR); + + if (nvc0->screen->base.class_3d >= GM107_3D_CLASS) + gm107_validate_surfaces(nvc0, view, s, i); } else { for (j = 0; j < 16; j++) PUSH_DATA(push, 0); diff --git a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c index 27301a11720..f1ea4d95b91 100644 --- a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c +++ b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c @@ -188,29 +188,93 @@ nve4_screen_compute_setup(struct nvc0_screen *screen, } static void -nve4_compute_validate_surfaces(struct nvc0_context *nvc0) +gm107_compute_validate_surfaces(struct nvc0_context *nvc0, + struct pipe_image_view *view, int slot) { + struct nv04_resource *res = nv04_resource(view->resource); struct nouveau_pushbuf *push = nvc0->base.pushbuf; + struct nvc0_screen *screen = nvc0->screen; + struct nouveau_bo *txc = nvc0->screen->txc; + struct nv50_tic_entry *tic; uint64_t address; const int s = 5; - int i, j; - if (!nvc0->images_dirty[s]) - return; + tic = nv50_tic_entry(nvc0->images_tic[s][slot]); - address = nvc0->screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s); + res = nv04_resource(tic->pipe.texture); + nvc0_update_tic(nvc0, tic, res); + + if (tic->id < 0) { + tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic); + /* upload the texture view */ + PUSH_SPACE(push, 16); + BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2); + PUSH_DATAh(push, txc->offset + (tic->id * 32)); + PUSH_DATA (push, txc->offset + (tic->id * 32)); + BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2); + PUSH_DATA (push, 32); + PUSH_DATA (push, 1); + BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 9); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1)); + PUSH_DATAp(push, &tic->tic[0], 8); + + BEGIN_NIC0(push, NVE4_CP(TIC_FLUSH), 1); + PUSH_DATA (push, (tic->id << 4) | 1); + } else + if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) { + BEGIN_NIC0(push, NVE4_CP(TEX_CACHE_CTL), 1); + PUSH_DATA (push, (tic->id << 4) | 1); + } + nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32); + + res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING; + res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; + + BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RD); + + address = screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s); + + /* upload the texture handle */ BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2); - PUSH_DATAh(push, address + NVC0_CB_AUX_SU_INFO(0)); - PUSH_DATA (push, address + NVC0_CB_AUX_SU_INFO(0)); + PUSH_DATAh(push, address + NVC0_CB_AUX_TEX_INFO(slot + 32)); + PUSH_DATA (push, address + NVC0_CB_AUX_TEX_INFO(slot + 32)); BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2); - PUSH_DATA (push, 16 * NVC0_MAX_IMAGES * 4); + PUSH_DATA (push, 4); PUSH_DATA (push, 0x1); - BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 16 * NVC0_MAX_IMAGES); + BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 2); PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1)); + PUSH_DATA (push, tic->id); + + BEGIN_NVC0(push, NVE4_CP(FLUSH), 1); + PUSH_DATA (push, NVE4_COMPUTE_FLUSH_CB); +} + +static void +nve4_compute_validate_surfaces(struct nvc0_context *nvc0) +{ + struct nouveau_pushbuf *push = nvc0->base.pushbuf; + uint64_t address; + const int s = 5; + int i, j; + + if (!nvc0->images_dirty[s]) + return; + + address = nvc0->screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s); for (i = 0; i < NVC0_MAX_IMAGES; ++i) { struct pipe_image_view *view = &nvc0->images[s][i]; + + BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2); + PUSH_DATAh(push, address + NVC0_CB_AUX_SU_INFO(i)); + PUSH_DATA (push, address + NVC0_CB_AUX_SU_INFO(i)); + BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2); + PUSH_DATA (push, 16 * 4); + PUSH_DATA (push, 0x1); + BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 16); + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1)); + if (view->resource) { struct nv04_resource *res = nv04_resource(view->resource); @@ -221,6 +285,9 @@ nve4_compute_validate_surfaces(struct nvc0_context *nvc0) nve4_set_surface_info(push, view, nvc0); BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RDWR); + + if (nvc0->screen->base.class_3d >= GM107_3D_CLASS) + gm107_compute_validate_surfaces(nvc0, view, i); } else { for (j = 0; j < 16; j++) PUSH_DATA(push, 0);