From: Brian Date: Wed, 10 Oct 2007 20:13:21 +0000 (-0600) Subject: use correct mipmap level in st_render_texture() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2b31b413f97c73816a2845782aee9a49e22d2e0b;p=mesa.git use correct mipmap level in st_render_texture() --- diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 4a21ff53712..3e4aeab5236 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -316,10 +316,10 @@ st_render_texture(GLcontext *ctx, /* get the mipmap tree for the texture */ mt = st_get_texobj_mipmap_tree(att->Texture); assert(mt); - assert(mt->level[0].width); + assert(mt->level[att->TextureLevel].width); - rb->Width = mt->level[0].width; - rb->Height = mt->level[0].height; + rb->Width = mt->level[att->TextureLevel].width; + rb->Height = mt->level[att->TextureLevel].height; /* the renderbuffer's surface is inside the mipmap_tree: */ strb->surface = pipe->get_tex_surface(pipe, mt,