From: Jason Ekstrand Date: Sun, 10 Mar 2019 15:06:56 +0000 (-0500) Subject: nir/algebraic: Add a couple optimizations for iabs and ishr X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2b76de9b5dd58c444c194d4c77ef9d9643ae5ca6;p=mesa.git nir/algebraic: Add a couple optimizations for iabs and ishr Shader-db results on Kaby Lake: total instructions in shared programs: 15225213 -> 15222365 (-0.02%) instructions in affected programs: 43524 -> 40676 (-6.54%) helped: 203 HURT: 0 Lots of shaders in Shadow Warrior had this pattern along with Deus Ex, Civ, Shadow of Mordor, and several others. Reviewed-by: Kristian H. Kristensen --- diff --git a/src/compiler/nir/nir_opt_algebraic.py b/src/compiler/nir/nir_opt_algebraic.py index 5b2e7ee2405..3326bbef684 100644 --- a/src/compiler/nir/nir_opt_algebraic.py +++ b/src/compiler/nir/nir_opt_algebraic.py @@ -439,6 +439,12 @@ optimizations = [ (('uge', '#a', ('umax', '#b', c)), ('iand', ('uge', a, b), ('uge', a, c))), (('uge', ('umin', '#a', b), '#c'), ('iand', ('uge', a, c), ('uge', b, c))), + # Thanks to sign extension, the ishr(a, b) is negative if and only if a is + # negative. + (('bcsel', ('ilt', a, 0), ('ineg', ('ishr', a, b)), ('ishr', a, b)), + ('iabs', ('ishr', a, b))), + (('iabs', ('ishr', ('iabs', a), b)), ('ishr', ('iabs', a), b)), + (('fabs', ('slt', a, b)), ('slt', a, b)), (('fabs', ('sge', a, b)), ('sge', a, b)), (('fabs', ('seq', a, b)), ('seq', a, b)),