From: Marek Olšák Date: Thu, 10 Mar 2016 12:28:08 +0000 (+0100) Subject: st/mesa: set TGSI property NEXT_SHADER X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2bdd7a46a92fcfa983bd53294342a0ef14098d7f;p=mesa.git st/mesa: set TGSI property NEXT_SHADER Reviewed-by: Nicolai Hähnle --- diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 18414055549..bdfd5ebb9f1 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -6370,6 +6370,42 @@ st_translate_program( t->insn[t->labels[i].branch_target]); } + /* Set the next shader stage hint for VS and TES. */ + switch (procType) { + case TGSI_PROCESSOR_VERTEX: + case TGSI_PROCESSOR_TESS_EVAL: + if (program->shader_program->SeparateShader) + break; + + for (i = program->shader->Stage+1; i <= MESA_SHADER_FRAGMENT; i++) { + if (program->shader_program->_LinkedShaders[i]) { + unsigned next; + + switch (i) { + case MESA_SHADER_TESS_CTRL: + next = TGSI_PROCESSOR_TESS_CTRL; + break; + case MESA_SHADER_TESS_EVAL: + next = TGSI_PROCESSOR_TESS_EVAL; + break; + case MESA_SHADER_GEOMETRY: + next = TGSI_PROCESSOR_GEOMETRY; + break; + case MESA_SHADER_FRAGMENT: + next = TGSI_PROCESSOR_FRAGMENT; + break; + default: + assert(0); + continue; + } + + ureg_set_next_shader_processor(ureg, next); + break; + } + } + break; + } + out: if (t) { free(t->arrays);