From: Elena Zannoni Date: Mon, 3 Jul 2000 18:59:36 +0000 (+0000) Subject: 2000-07-03 Christopher Faylor X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2bfa91eece204bb61c03bc149026a1c6a114a5a5;p=binutils-gdb.git 2000-07-03 Christopher Faylor Committed by Elena Zannoni * sh-tdep.c (sh_skip_prologue): Change prologue matching for modern compilers. (sh_frame_find_saved_regs): Ditto. (sh_find_callers_reg): Stop if pc is zero. --- diff --git a/gdb/ChangeLog b/gdb/ChangeLog index e751c3ef4c6..05101d58c58 100644 --- a/gdb/ChangeLog +++ b/gdb/ChangeLog @@ -1,3 +1,11 @@ +2000-07-03 Chris Faylor + + Committed by Elena Zannoni + * sh-tdep.c (sh_skip_prologue): Change prologue matching for modern + compilers. + (sh_frame_find_saved_regs): Ditto. + (sh_find_callers_reg): Stop if pc is zero. + Sat Jul 1 17:47:08 2000 Andrew Cagney * ser-unix.c (do_unix_readchar): Revert Tue Mar 28 18:19:50 2000 diff --git a/gdb/sh-tdep.c b/gdb/sh-tdep.c index d6777250298..052fb569595 100644 --- a/gdb/sh-tdep.c +++ b/gdb/sh-tdep.c @@ -191,20 +191,24 @@ CORE_ADDR sh_skip_prologue (start_pc) CORE_ADDR start_pc; { - int w; - - w = read_memory_integer (start_pc, 2); - while (IS_STS (w) - || IS_FMOV (w) - || IS_PUSH (w) - || IS_MOV_SP_FP (w) - || IS_MOV_R3 (w) - || IS_ADD_R3SP (w) - || IS_ADD_SP (w) - || IS_SHLL_R3 (w)) + CORE_ADDR here, end; + + if (!start_pc) + return 0; + + for (here = start_pc, end = start_pc + (2 * 28); here < end;) { - start_pc += 2; - w = read_memory_integer (start_pc, 2); + int w = read_memory_integer (here, 2); + here += 2; + if (IS_FMOV (w) || IS_PUSH (w) || IS_STS (w) || IS_MOV_R3 (w) + || IS_ADD_R3SP (w) || IS_ADD_SP (w) || IS_SHLL_R3 (w)) + start_pc = here; + + if (IS_MOV_SP_FP (w)) + { + start_pc = here; + break; + } } return start_pc; @@ -236,7 +240,7 @@ sh_frame_chain (frame) { if (PC_IN_CALL_DUMMY (frame->pc, frame->frame, frame->frame)) return frame->frame; /* dummy frame same as caller's frame */ - if (!inside_entry_file (frame->pc)) + if (frame->pc && !inside_entry_file (frame->pc)) return read_memory_integer (FRAME_FP (frame) + frame->f_offset, 4); else return 0; @@ -263,6 +267,8 @@ sh_find_callers_reg (fi, regnum) else { FRAME_FIND_SAVED_REGS (fi, fsr); + if (!fi->pc) + return 0; if (fsr.regs[regnum] != 0) return read_memory_integer (fsr.regs[regnum], REGISTER_RAW_SIZE (regnum)); @@ -300,10 +306,6 @@ sh_frame_find_saved_regs (fi, fsr) return; } - opc = pc = get_pc_function_start (fi->pc); - - insn = read_memory_integer (pc, 2); - fi->leaf_function = 1; fi->f_offset = 0; @@ -316,22 +318,26 @@ sh_frame_find_saved_regs (fi, fsr) that does not appear to be part of the prologue. But give up after 20 of them, since we're getting silly then. */ - while (pc < opc + 20 * 2) + pc = get_pc_function_start (fi->pc); + if (!pc) { + fi->pc = 0; + return; + } + + for (opc = pc + (2 * 28); pc < opc; pc += 2) + { + insn = read_memory_integer (pc, 2); /* See where the registers will be saved to */ if (IS_PUSH (insn)) { - pc += 2; rn = GET_PUSHED_REG (insn); where[rn] = depth; - insn = read_memory_integer (pc, 2); depth += 4; } else if (IS_STS (insn)) { - pc += 2; where[PR_REGNUM] = depth; - insn = read_memory_integer (pc, 2); /* If we're storing the pr then this isn't a leaf */ fi->leaf_function = 0; depth += 4; @@ -339,31 +345,21 @@ sh_frame_find_saved_regs (fi, fsr) else if (IS_MOV_R3 (insn)) { r3_val = ((insn & 0xff) ^ 0x80) - 0x80; - pc += 2; - insn = read_memory_integer (pc, 2); } else if (IS_SHLL_R3 (insn)) { r3_val <<= 1; - pc += 2; - insn = read_memory_integer (pc, 2); } else if (IS_ADD_R3SP (insn)) { depth += -r3_val; - pc += 2; - insn = read_memory_integer (pc, 2); } else if (IS_ADD_SP (insn)) { - pc += 2; depth -= ((insn & 0xff) ^ 0x80) - 0x80; - insn = read_memory_integer (pc, 2); } else if (IS_FMOV (insn)) { - pc += 2; - insn = read_memory_integer (pc, 2); if (read_register (FPSCR_REGNUM) & FPSCR_SZ) { depth += 8; @@ -373,8 +369,14 @@ sh_frame_find_saved_regs (fi, fsr) depth += 4; } } + else if (IS_MOV_SP_FP (insn)) + break; +#if 0 /* This used to just stop when it found an instruction that + was not considered part of the prologue. Now, we just + keep going looking for likely instructions. */ else break; +#endif } /* Now we know how deep things are, we can work out their addresses */