From: Brian Paul Date: Thu, 12 Aug 2010 21:57:54 +0000 (-0600) Subject: mesa: check for null shader->InfoLog before printing X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2d83e3fa0de6e0b39307cdc67725ca88855d68d2;p=mesa.git mesa: check for null shader->InfoLog before printing --- diff --git a/src/mesa/program/prog_print.c b/src/mesa/program/prog_print.c index 1ce1bf2f4ed..95db9b0eb34 100644 --- a/src/mesa/program/prog_print.c +++ b/src/mesa/program/prog_print.c @@ -1032,7 +1032,9 @@ _mesa_write_shader_to_file(const struct gl_shader *shader) fprintf(f, "/* Compile status: %s */\n", shader->CompileStatus ? "ok" : "fail"); fprintf(f, "/* Log Info: */\n"); - fputs(shader->InfoLog, f); + if (shader->InfoLog) { + fputs(shader->InfoLog, f); + } if (shader->CompileStatus && shader->Program) { fprintf(f, "/* GPU code */\n"); fprintf(f, "/*\n");