From: Dave Airlie Date: Thu, 5 May 2016 00:41:29 +0000 (+1000) Subject: mesa/compute: drop pointless casts. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2dd3fc3cac020237ae0dd924941dcfaf1c11da0b;p=mesa.git mesa/compute: drop pointless casts. We already are a GLintptr, casting won't help. Reviewed-by: Alejandro PiƱeiro Reviewed-by: Anuj Phogat Signed-off-by: Dave Airlie --- diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 688408f8dee..6ec65e51822 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -1107,7 +1107,7 @@ valid_dispatch_indirect(struct gl_context *ctx, GLintptr indirect, GLsizei size, const char *name) { - GLintptr end = (GLintptr)indirect + size; + GLintptr end = indirect + size; if (!check_valid_to_compute(ctx, name)) return GL_FALSE; @@ -1117,13 +1117,13 @@ valid_dispatch_indirect(struct gl_context *ctx, * "An INVALID_VALUE error is generated if indirect is negative or is not a * multiple of four." */ - if ((GLintptr)indirect & (sizeof(GLuint) - 1)) { + if (indirect & (sizeof(GLuint) - 1)) { _mesa_error(ctx, GL_INVALID_VALUE, "%s(indirect is not aligned)", name); return GL_FALSE; } - if ((GLintptr)indirect < 0) { + if (indirect < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "%s(indirect is less than zero)", name); return GL_FALSE;