From: Brian Paul Date: Mon, 20 Feb 2012 03:08:51 +0000 (-0700) Subject: mesa: stop using MAX_WIDTH in texstore code X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2e09fe4b9c7fdc57a0c98b9df977625e23a0cf1c;p=mesa.git mesa: stop using MAX_WIDTH in texstore code Reviewed-by: José Fonseca --- diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index e8190c3922c..d368b1868f2 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2797,6 +2797,15 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) } else if (srcFormat == GL_DEPTH_COMPONENT || srcFormat == GL_STENCIL_INDEX) { + GLuint *depth = (GLuint *) malloc(srcWidth * sizeof(GLuint)); + GLubyte *stencil = (GLubyte *) malloc(srcWidth * sizeof(GLubyte)); + + if (!depth || !stencil) { + free(depth); + free(stencil); + return GL_FALSE; + } + /* In case we only upload depth we need to preserve the stencil */ for (img = 0; img < srcDepth; img++) { GLuint *dstRow = (GLuint *) dstSlices[img]; @@ -2806,8 +2815,6 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) srcFormat, srcType, img, 0, 0); for (row = 0; row < srcHeight; row++) { - GLuint depth[MAX_WIDTH]; - GLubyte stencil[MAX_WIDTH]; GLint i; GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE; @@ -2845,6 +2852,9 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) dstRow += dstRowStride / sizeof(GLuint); } } + + free(depth); + free(stencil); } return GL_TRUE; } @@ -2860,6 +2870,8 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLint img, row; + GLuint *depth; + GLubyte *stencil; ASSERT(dstFormat == MESA_FORMAT_S8_Z24); ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || @@ -2868,6 +2880,15 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); + depth = (GLuint *) malloc(srcWidth * sizeof(GLuint)); + stencil = (GLubyte *) malloc(srcWidth * sizeof(GLubyte)); + + if (!depth || !stencil) { + free(depth); + free(stencil); + return GL_FALSE; + } + for (img = 0; img < srcDepth; img++) { GLuint *dstRow = (GLuint *) dstSlices[img]; const GLubyte *src @@ -2876,8 +2897,6 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) srcFormat, srcType, img, 0, 0); for (row = 0; row < srcHeight; row++) { - GLuint depth[MAX_WIDTH]; - GLubyte stencil[MAX_WIDTH]; GLint i; GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE; @@ -2916,6 +2935,10 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) dstRow += dstRowStride / sizeof(GLuint); } } + + free(depth); + free(stencil); + return GL_TRUE; } @@ -2944,7 +2967,11 @@ _mesa_texstore_s8(TEXSTORE_PARAMS) const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLint img, row; - + GLubyte *stencil = (GLubyte *) malloc(srcWidth * sizeof(GLubyte)); + + if (!stencil) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = dstSlices[img]; const GLubyte *src @@ -2953,7 +2980,6 @@ _mesa_texstore_s8(TEXSTORE_PARAMS) srcFormat, srcType, img, 0, 0); for (row = 0; row < srcHeight; row++) { - GLubyte stencil[MAX_WIDTH]; GLint i; /* get the 8-bit stencil values */ @@ -2971,6 +2997,7 @@ _mesa_texstore_s8(TEXSTORE_PARAMS) } } + free(stencil); } return GL_TRUE;