From: Marek Olšák Date: Wed, 21 Feb 2018 22:30:41 +0000 (+0100) Subject: radeonsi: mask out high VM address bits in registers where needed X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2e302688776bf638c28533064cfe435393a72a9a;p=mesa.git radeonsi: mask out high VM address bits in registers where needed --- diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c index d135a09add0..92d45140719 100644 --- a/src/gallium/drivers/radeonsi/si_compute.c +++ b/src/gallium/drivers/radeonsi/si_compute.c @@ -331,7 +331,7 @@ static void si_initialize_compute(struct si_context *sctx) if (sctx->b.chip_class >= CIK) { radeon_set_uconfig_reg_seq(cs, R_030E00_TA_CS_BC_BASE_ADDR, 2); radeon_emit(cs, bc_va >> 8); /* R_030E00_TA_CS_BC_BASE_ADDR */ - radeon_emit(cs, bc_va >> 40); /* R_030E04_TA_CS_BC_BASE_ADDR_HI */ + radeon_emit(cs, S_030E04_ADDRESS(bc_va >> 40)); /* R_030E04_TA_CS_BC_BASE_ADDR_HI */ } else { if (sctx->screen->info.drm_major == 3 || (sctx->screen->info.drm_major == 2 && @@ -468,7 +468,7 @@ static bool si_switch_compute_shader(struct si_context *sctx, radeon_set_sh_reg_seq(cs, R_00B830_COMPUTE_PGM_LO, 2); radeon_emit(cs, shader_va >> 8); - radeon_emit(cs, shader_va >> 40); + radeon_emit(cs, S_00B834_DATA(shader_va >> 40)); radeon_set_sh_reg_seq(cs, R_00B848_COMPUTE_PGM_RSRC1, 2); radeon_emit(cs, config->rsrc1); diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index f88bf29e202..1bfb3c34aa7 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -3045,20 +3045,20 @@ static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C, 15); radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */ - radeon_emit(cs, cb_color_base >> 32); /* CB_COLOR0_BASE_EXT */ + radeon_emit(cs, S_028C64_BASE_256B(cb_color_base >> 32)); /* CB_COLOR0_BASE_EXT */ radeon_emit(cs, cb->cb_color_attrib2); /* CB_COLOR0_ATTRIB2 */ radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */ radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */ radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */ radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */ radeon_emit(cs, tex->cmask.base_address_reg); /* CB_COLOR0_CMASK */ - radeon_emit(cs, tex->cmask.base_address_reg >> 32); /* CB_COLOR0_CMASK_BASE_EXT */ + radeon_emit(cs, S_028C80_BASE_256B(tex->cmask.base_address_reg >> 32)); /* CB_COLOR0_CMASK_BASE_EXT */ radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */ - radeon_emit(cs, cb_color_fmask >> 32); /* CB_COLOR0_FMASK_BASE_EXT */ + radeon_emit(cs, S_028C88_BASE_256B(cb_color_fmask >> 32)); /* CB_COLOR0_FMASK_BASE_EXT */ radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */ radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */ radeon_emit(cs, cb_dcc_base); /* CB_COLOR0_DCC_BASE */ - radeon_emit(cs, cb_dcc_base >> 32); /* CB_COLOR0_DCC_BASE_EXT */ + radeon_emit(cs, S_028C98_BASE_256B(cb_dcc_base >> 32)); /* CB_COLOR0_DCC_BASE_EXT */ radeon_set_context_reg(cs, R_0287A0_CB_MRT0_EPITCH + i * 4, S_0287A0_EPITCH(tex->surface.u.gfx9.surf.epitch)); @@ -3139,7 +3139,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom if (sctx->b.chip_class >= GFX9) { radeon_set_context_reg_seq(cs, R_028014_DB_HTILE_DATA_BASE, 3); radeon_emit(cs, zb->db_htile_data_base); /* DB_HTILE_DATA_BASE */ - radeon_emit(cs, zb->db_htile_data_base >> 32); /* DB_HTILE_DATA_BASE_HI */ + radeon_emit(cs, S_028018_BASE_HI(zb->db_htile_data_base >> 32)); /* DB_HTILE_DATA_BASE_HI */ radeon_emit(cs, zb->db_depth_size); /* DB_DEPTH_SIZE */ radeon_set_context_reg_seq(cs, R_028038_DB_Z_INFO, 10); @@ -3147,13 +3147,13 @@ static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom S_028038_ZRANGE_PRECISION(rtex->depth_clear_value != 0)); radeon_emit(cs, zb->db_stencil_info); /* DB_STENCIL_INFO */ radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */ - radeon_emit(cs, zb->db_depth_base >> 32); /* DB_Z_READ_BASE_HI */ + radeon_emit(cs, S_028044_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_READ_BASE_HI */ radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */ - radeon_emit(cs, zb->db_stencil_base >> 32); /* DB_STENCIL_READ_BASE_HI */ + radeon_emit(cs, S_02804C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_READ_BASE_HI */ radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */ - radeon_emit(cs, zb->db_depth_base >> 32); /* DB_Z_WRITE_BASE_HI */ + radeon_emit(cs, S_028054_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_WRITE_BASE_HI */ radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */ - radeon_emit(cs, zb->db_stencil_base >> 32); /* DB_STENCIL_WRITE_BASE_HI */ + radeon_emit(cs, S_02805C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_WRITE_BASE_HI */ radeon_set_context_reg_seq(cs, R_028068_DB_Z_INFO2, 2); radeon_emit(cs, zb->db_z_info2); /* DB_Z_INFO2 */ @@ -5032,8 +5032,10 @@ static void si_init_config(struct si_context *sctx) } si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8); - if (sctx->b.chip_class >= CIK) - si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, border_color_va >> 40); + if (sctx->b.chip_class >= CIK) { + si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, + S_028084_ADDRESS(border_color_va >> 40)); + } si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ, RADEON_PRIO_BORDER_COLORS); diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 28931352425..8e02a04898a 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -492,7 +492,7 @@ static void si_shader_ls(struct si_screen *sscreen, struct si_shader *shader) vgpr_comp_cnt = shader->info.uses_instanceid ? 2 : 1; si_pm4_set_reg(pm4, R_00B520_SPI_SHADER_PGM_LO_LS, va >> 8); - si_pm4_set_reg(pm4, R_00B524_SPI_SHADER_PGM_HI_LS, va >> 40); + si_pm4_set_reg(pm4, R_00B524_SPI_SHADER_PGM_HI_LS, S_00B524_MEM_BASE(va >> 40)); shader->config.rsrc1 = S_00B528_VGPRS((shader->config.num_vgprs - 1) / 4) | S_00B528_SGPRS((shader->config.num_sgprs - 1) / 8) | @@ -518,7 +518,7 @@ static void si_shader_hs(struct si_screen *sscreen, struct si_shader *shader) if (sscreen->info.chip_class >= GFX9) { si_pm4_set_reg(pm4, R_00B410_SPI_SHADER_PGM_LO_LS, va >> 8); - si_pm4_set_reg(pm4, R_00B414_SPI_SHADER_PGM_HI_LS, va >> 40); + si_pm4_set_reg(pm4, R_00B414_SPI_SHADER_PGM_HI_LS, S_00B414_MEM_BASE(va >> 40)); /* We need at least 2 components for LS. * VGPR0-3: (VertexID, RelAutoindex, InstanceID / StepRate0, InstanceID). @@ -535,7 +535,7 @@ static void si_shader_hs(struct si_screen *sscreen, struct si_shader *shader) S_00B42C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0); } else { si_pm4_set_reg(pm4, R_00B420_SPI_SHADER_PGM_LO_HS, va >> 8); - si_pm4_set_reg(pm4, R_00B424_SPI_SHADER_PGM_HI_HS, va >> 40); + si_pm4_set_reg(pm4, R_00B424_SPI_SHADER_PGM_HI_HS, S_00B424_MEM_BASE(va >> 40)); shader->config.rsrc2 = S_00B42C_USER_SGPR(GFX6_TCS_NUM_USER_SGPR) | @@ -588,7 +588,7 @@ static void si_shader_es(struct si_screen *sscreen, struct si_shader *shader) si_pm4_set_reg(pm4, R_028AAC_VGT_ESGS_RING_ITEMSIZE, shader->selector->esgs_itemsize / 4); si_pm4_set_reg(pm4, R_00B320_SPI_SHADER_PGM_LO_ES, va >> 8); - si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES, va >> 40); + si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES, S_00B324_MEM_BASE(va >> 40)); si_pm4_set_reg(pm4, R_00B328_SPI_SHADER_PGM_RSRC1_ES, S_00B328_VGPRS((shader->config.num_vgprs - 1) / 4) | S_00B328_SGPRS((shader->config.num_sgprs - 1) / 8) | @@ -792,7 +792,7 @@ static void si_shader_gs(struct si_screen *sscreen, struct si_shader *shader) gfx9_get_gs_info(shader->key.part.gs.es, sel, &gs_info); si_pm4_set_reg(pm4, R_00B210_SPI_SHADER_PGM_LO_ES, va >> 8); - si_pm4_set_reg(pm4, R_00B214_SPI_SHADER_PGM_HI_ES, va >> 40); + si_pm4_set_reg(pm4, R_00B214_SPI_SHADER_PGM_HI_ES, S_00B214_MEM_BASE(va >> 40)); si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS, S_00B228_VGPRS((shader->config.num_vgprs - 1) / 4) | @@ -824,7 +824,7 @@ static void si_shader_gs(struct si_screen *sscreen, struct si_shader *shader) NULL, pm4); } else { si_pm4_set_reg(pm4, R_00B220_SPI_SHADER_PGM_LO_GS, va >> 8); - si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, va >> 40); + si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, S_00B224_MEM_BASE(va >> 40)); si_pm4_set_reg(pm4, R_00B228_SPI_SHADER_PGM_RSRC1_GS, S_00B228_VGPRS((shader->config.num_vgprs - 1) / 4) | @@ -935,7 +935,7 @@ static void si_shader_vs(struct si_screen *sscreen, struct si_shader *shader, oc_lds_en = shader->selector->type == PIPE_SHADER_TESS_EVAL ? 1 : 0; si_pm4_set_reg(pm4, R_00B120_SPI_SHADER_PGM_LO_VS, va >> 8); - si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, va >> 40); + si_pm4_set_reg(pm4, R_00B124_SPI_SHADER_PGM_HI_VS, S_00B124_MEM_BASE(va >> 40)); si_pm4_set_reg(pm4, R_00B128_SPI_SHADER_PGM_RSRC1_VS, S_00B128_VGPRS((shader->config.num_vgprs - 1) / 4) | S_00B128_SGPRS((shader->config.num_sgprs - 1) / 8) | @@ -1115,7 +1115,7 @@ static void si_shader_ps(struct si_shader *shader) va = shader->bo->gpu_address; si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY); si_pm4_set_reg(pm4, R_00B020_SPI_SHADER_PGM_LO_PS, va >> 8); - si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, va >> 40); + si_pm4_set_reg(pm4, R_00B024_SPI_SHADER_PGM_HI_PS, S_00B024_MEM_BASE(va >> 40)); si_pm4_set_reg(pm4, R_00B028_SPI_SHADER_PGM_RSRC1_PS, S_00B028_VGPRS((shader->config.num_vgprs - 1) / 4) | @@ -3021,7 +3021,7 @@ static void si_init_tess_factor_ring(struct si_context *sctx) factor_va >> 8); if (sctx->b.chip_class >= GFX9) si_pm4_set_reg(sctx->init_config, R_030944_VGT_TF_MEMORY_BASE_HI, - factor_va >> 40); + S_030944_BASE_HI(factor_va >> 40)); si_pm4_set_reg(sctx->init_config, R_03093C_VGT_HS_OFFCHIP_PARAM, sctx->screen->vgt_hs_offchip_param); } else {