From: Jason Ekstrand Date: Tue, 15 Nov 2016 23:18:32 +0000 (-0800) Subject: i965/fs: Implement load_layer_id for fragment shaders X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=2e311e421122e0232987fdca3645c6bd39fe2470;p=mesa.git i965/fs: Implement load_layer_id for fragment shaders Reviewed-by: Jordan Justen --- diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index 82e22c27310..c88fa77472c 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -3259,6 +3259,11 @@ fs_visitor::nir_emit_fs_intrinsic(const fs_builder &bld, break; } + case nir_intrinsic_load_layer_id: + dest.type = BRW_REGISTER_TYPE_UD; + bld.MOV(dest, fetch_render_target_array_index(bld)); + break; + case nir_intrinsic_load_helper_invocation: case nir_intrinsic_load_sample_mask_in: case nir_intrinsic_load_sample_id: {